public void Setup(InventoryItem item, int number, PhysChemMaterialType type) { this.item = item; GetComponent <PhysChemMaterial>().Setup(type); if (!item.IsStackable()) { number = 1; } else { this.number = number; } }
public void Setup(PhysChemMaterialType type) { if (type == PhysChemMaterialType.Wood) { canConduct = false; canBurn = true; } else if (type == PhysChemMaterialType.Metal) { canBurn = false; canConduct = true; } }