public void MovePlayer(Vector3 position) { Rigidbody[] allRigs = Player.localPlayer.GetComponent <RigidbodyHolder>().CPKBOPKDLEB().ToArray(); for (int i = 0; i < allRigs.Length; i++) { allRigs[i].gameObject.transform.position = position; } if (server) { var transform = Player.localPlayer.m_playerCamera.gameObject.transform; Vector2 rotation = new Vector2(transform.rotation.eulerAngles.x, transform.rotation.eulerAngles.y); server.SendPlayerUpdate(transform.position, rotation, Player.localPlayer.m_playerCamera.gameObject.transform.forward, 1, true); } }
public void Update() { marker.transform.position = PlayerManager.LocalPlayer.m_head.transform.position; if (Input.GetKeyDown(KeyCode.F8)) { DumpItems(); } if (Input.GetKey(KeyCode.End)) { Destroy(this); } if (Player.localPlayer == null) { return; } if (Input.GetKey(KeyCode.K) && PlayerManager.AllPlayers.Length > 0) { foreach (var p in PlayerManager.AlivePlayers) { if (p != Player.localPlayer) { p.m_playerDeath.TakeDamage(Vector3.one * 30f, Vector3.one, false, null, false, false, null, null); } } } PerformTaze(); if (Input.GetKeyDown(KeyCode.KeypadEnter)) { fly = !fly; } if (Input.GetKeyDown(KeyCode.Q)) { Skydive(); } if (Input.GetKeyDown(KeyCode.L)) { foreach (var i in PickupHelper.GetAllItemNames()) { ItemDataEntry e; if (PickupHelper.GetItemByName(i, out e)) { Console.WriteLine("DROPPING {0}", e.pickup.name); Player.localPlayer.m_interactionHandler.Drop(e.pickup.m_itemIndex, 10, true, e.pickup.equipSlots, false, false); } } } if (Input.GetKeyDown(KeyCode.F1)) { server?.TranscendToGod(); } if (Input.GetKeyDown(KeyCode.F2)) { server?.RipShitUp(); } if (Input.GetKeyDown(KeyCode.T)) { TeleportToCrosshair(); } ; if (Input.GetKey(KeyCode.B)) { TazePlayer(PlayerManager.Nearest, 5f); } if (Input.GetKey(KeyCode.N)) { TazePlayer(PlayerManager.Target, 5f); } if (Input.GetKey(KeyCode.J) && server) { var t = PlayerManager.Target; if (t) { server.ClientDoEffect(t.GetID(), MKABDBMIHKD.Skydiving, 5f); } } if (Input.GetKey(KeyCode.Mouse3) && Player.localPlayer) { Player.localPlayer.GetComponent <InputHandler>().inputMovementDirection += Player.localPlayer.m_playerCamera.transform.forward * 20f; } if (Input.GetKey(KeyCode.Mouse4)) { marker.transform.position = Player.localPlayer.m_playerCamera.transform.position + Vector3.up * UnityEngine.Random.Range(0f, 2f) + Vector3.left * UnityEngine.Random.Range(-5f, 5f) + Vector3.forward * UnityEngine.Random.Range(-5f, 5f); server?.SendPlayerUpdate(marker.transform.position, new Vector2(UnityEngine.Random.Range(-179, 179), UnityEngine.Random.Range(-179, 179)), new Vector3(UnityEngine.Random.Range(-1f, 1f), UnityEngine.Random.Range(-1f, 1f), UnityEngine.Random.Range(-1f, 1f)), 5, true); } PlayerManager.LocalPlayer.m_weaponHandler?.leftWeapon?.GetComponentInChildren <Railing>(true)?.gameObject.SetActive(true); PlayerManager.LocalPlayer.m_weaponHandler?.rightWeapon?.GetComponentInChildren <Railing>(true)?.gameObject.SetActive(true); if (Input.GetKeyDown(KeyCode.KeypadPlus)) { DumpLayers(); } if (Input.GetKey(KeyCode.U)) { foreach (var p in PlayerManager.LookingAtMe) { server.ClientDoEffect(p.GetID(), MKABDBMIHKD.Tase, 5f); } } if (Input.GetKeyDown(KeyCode.KeypadMultiply)) { autoPickup = !autoPickup; } if (autoPickup && PickupManager.instance)// && autoPickupLast + autoPickupInterval < Time.time) { var p = GetNearestPickup(PickupManager.instance.m_Pickups); if (p) { Console.WriteLine("Picking up {0}", p.name); var oldPos = PlayerManager.LocalPlayer.m_torso.transform; var rotation = new Vector2(PlayerManager.LocalPlayer.m_torso.transform.rotation.eulerAngles.x, PlayerManager.LocalPlayer.m_torso.transform.rotation.eulerAngles.y); server?.SendPlayerUpdate(p.transform.position, rotation, p.transform.forward, 1, true); p.canInteract = true; Player.localPlayer.m_interactionHandler.PickUp(p, false, p.equipSlots, 1); server?.SendPlayerUpdate(oldPos.position, rotation, oldPos.forward, 1, true); autoPickupLast = Time.time; } } }