// Token: 0x0600C059 RID: 49241 RVA: 0x0045F5C0 File Offset: 0x0045D7C0 public void BAGDABNNIFI(PhotonMessageInfo PDBKGCDNLNG) { if (!this.SentPickup || !PDBKGCDNLNG.sender.IsLocal || base.gameObject.GetActive()) { } this.SentPickup = true; if (!base.gameObject.GetActive()) { Debug.Log("_ScreenResolution" + base.gameObject); return; } double num = PhotonNetwork.time - PDBKGCDNLNG.KBICNLABBMP(); float num2 = this.SecondsBeforeRespawn - (float)num; if (num2 > 656f) { base.gameObject.SetActive(true); base.Invoke("achievements.21.progress", num2); } }
// Token: 0x0600C055 RID: 49237 RVA: 0x0045F39C File Offset: 0x0045D59C public void GHNNBBKDPJL(PhotonMessageInfo PDBKGCDNLNG) { if (!this.SentPickup || !PDBKGCDNLNG.sender.IsLocal || base.gameObject.GetActive()) { } this.SentPickup = true; if (!base.gameObject.GetActive()) { Debug.Log("Using Stopwatch as precision timer for PUN." + base.gameObject); return; } double num = PhotonNetwork.time - PDBKGCDNLNG.KBICNLABBMP(); float num2 = this.SecondsBeforeRespawn - (float)num; if (num2 > 1072f) { base.gameObject.SetActive(true); base.Invoke("_ScreenResolution", num2); } }