// Token: 0x0600C059 RID: 49241 RVA: 0x0045F5C0 File Offset: 0x0045D7C0
    public void BAGDABNNIFI(PhotonMessageInfo PDBKGCDNLNG)
    {
        if (!this.SentPickup || !PDBKGCDNLNG.sender.IsLocal || base.gameObject.GetActive())
        {
        }
        this.SentPickup = true;
        if (!base.gameObject.GetActive())
        {
            Debug.Log("_ScreenResolution" + base.gameObject);
            return;
        }
        double num  = PhotonNetwork.time - PDBKGCDNLNG.KBICNLABBMP();
        float  num2 = this.SecondsBeforeRespawn - (float)num;

        if (num2 > 656f)
        {
            base.gameObject.SetActive(true);
            base.Invoke("achievements.21.progress", num2);
        }
    }
    // Token: 0x0600C055 RID: 49237 RVA: 0x0045F39C File Offset: 0x0045D59C
    public void GHNNBBKDPJL(PhotonMessageInfo PDBKGCDNLNG)
    {
        if (!this.SentPickup || !PDBKGCDNLNG.sender.IsLocal || base.gameObject.GetActive())
        {
        }
        this.SentPickup = true;
        if (!base.gameObject.GetActive())
        {
            Debug.Log("Using Stopwatch as precision timer for PUN." + base.gameObject);
            return;
        }
        double num  = PhotonNetwork.time - PDBKGCDNLNG.KBICNLABBMP();
        float  num2 = this.SecondsBeforeRespawn - (float)num;

        if (num2 > 1072f)
        {
            base.gameObject.SetActive(true);
            base.Invoke("_ScreenResolution", num2);
        }
    }