protected virtual void Start() { //Reference gm = GameManager.Instance; pfx = PfxManager.Instance; }
void Awake() { Instance = this; pool_EnemyHurt = new Pool(pfx_EnemyHurt); }
protected virtual void Start() { //Reference gm = GameManager.Instance; pfx = PfxManager.Instance; }
void Awake() { Instance = this; pool_EnemyHurt = new Pool(pfx_EnemyHurt); }