public void DogFactory_NotConfigured() { Pet expectedPet = new Pet(); expectedPet.Type = "fish"; Pet generatedPet = _petFactory.GetPet("fish"); Assert.Equal(expectedPet.Type, generatedPet.Type); }
public static void Main(string[] args) { var petFactory = new PetFactory(); var pet = petFactory.GetPet(PetType.Dog); pet.Speak(); pet = petFactory.GetPet(PetType.Duck); pet.Speak(); }
public void UpdateStats() { Pet generatedPet = _petFactory.GetPet(); float initialHapiness = generatedPet.Happiness; float initialHungriness = generatedPet.Hungriness; float minutesElapsed = 5.0f; float expectedHapiness = initialHapiness + minutesElapsed * generatedPet.HappinessRate; float expectedHungriness = initialHungriness + minutesElapsed * generatedPet.HungrinessRate; generatedPet.LastUpdate = DateTime.UtcNow - TimeSpan.FromMinutes(minutesElapsed); generatedPet.UpdateMetrics(); Assert.Equal(generatedPet.Hungriness, expectedHungriness); Assert.Equal(generatedPet.Happiness, expectedHapiness); }
public void Run() { string input = reader.ReadLine(); while (input != "End") { string[] splitted = input.Split(); string type = splitted[0]; ICitizen citizen = null; IRobot robot = null; IPet pet = null; if (type == "Citizen") { citizen = citizenFactory.GetCitizen(splitted); list.Add(citizen.Birthdate); } else if (type == "Robot") { robot = robotFactory.GetRobot(splitted); } else if (type == "Pet") { pet = petFactory.GetPet(splitted); list.Add(pet.Birthdate); } input = reader.ReadLine(); } string year = reader.ReadLine(); foreach (var item in list) { if (item.EndsWith(year)) { writer.WriteLine(item); } } }
static void Main(string[] args) { bool quit = false; do { Console.WriteLine("What size of pet do you prefer (small, medium, large)?"); string petSize = Console.ReadLine(); var myPet = PetFactory.GetPet(petSize); if (myPet != null) { myPet.Companion(); } else { quit = true; } }while (quit == false); Console.WriteLine("Finished making pets"); }
public Pet Create(string id, string petType) { // Prevent non-existing types of Pets to be created. A null return will result in a // BadRequest response on the side of the Controller Pet newPet = _petFactory.GetPet(petType); if (newPet == null) { return(null); } if (_owners.CountDocuments(user => user.Id.Equals(id)) == 0) { return(null); } newPet.OwnerID = id; newPet.LastUpdate = DateTime.UtcNow; _pets.InsertOne(newPet); // Owners get their pet list updated accordingly var update = Builders <User> .Update.Push <string>(owner => owner.OwnedPets, newPet.Id); _owners.UpdateOne(user => user.Id.Equals(newPet.OwnerID), update); return(newPet); }
public IActionResult GetName(int petId) { Pet eq = PetFactory.GetPet(petId); return(Json(eq.Description)); }
public IActionResult GetPetActions(int petId) { Pet eq = PetFactory.GetPet(petId); return(Json(eq.frameBooks.Where(c => c.Value.FirstOrDefault()?.frames?.Count() > 0).ToDictionary(c => c.Key, c => c.Value.FirstOrDefault()?.frames?.Count() ?? 0))); }
public IActionResult GetPet(int petId) => Json(PetFactory.GetPet(petId));
private static void Main(string[] args) { IPet pet = PetFactory.GetPet("Bird"); pet.Move(); }