void setInfoPetData(PetData data) { infoPart.gameObject.SetActive(true); if (data.currentState == GameController.Pet_Default) { infoPart.Find("ConfirmButton").Find("Text").GetComponent <Text> ().text = LanController.getString("toFight"); } else { infoPart.Find("ConfirmButton").Find("Text").GetComponent <Text> ().text = LanController.getString("toRest"); } curIndex = list.IndexOf(data); if (list.Count <= 1) { LeftBut.SetActive(false); RightBut.SetActive(false); } else { LeftBut.SetActive(true); RightBut.SetActive(true); } curPetData = data; fishBut.GetComponent <FishInfoTip> ().init(data); }
public Pet ReturnPet(PetData pet) { Pet p = new Pet(); p.id = pet.id; p.namePet = pet.namePet; p.gender = pet.gender; p.hunger = pet.hunger; p.happiness = pet.happiness; p.emotion = pet.emotion; p.UUID = pet.UUID; p.selected = pet.selected; p.status = pet.status; p.lastTimeReward = pet.lastTimeReward; p.color = pet.color; p.head = pet.head; p.ear = pet.ear; p.eye = pet.eye; p.eyebrow = pet.eyebrow; p.nose = pet.nose; p.mouth = pet.mouth; p.pattern = pet.pattern; p.shirtWearing = pet.shirtWearing; p.pantWearing = pet.pantWearing; p.shoeWearing = pet.shoeWearing; p.accessoriesWearing = pet.accessoriesWearing; return(p); }
public override void InitData() { ClearAssistance(); ClearBasicData(); mapData.InitData(); Assistance.EnableAllAssistances(); activeGameGuideTutorial = !TutorialManager.GetInstance().IsCleared(Define.TutorialType.GameGuide); activeSkillGuideTutorial = !TutorialManager.GetInstance().IsCleared(Define.TutorialType.SkillGuide); mapAssistance.SetGameGuideTutorial(activeGameGuideTutorial); SetCombo(0); nowKeepComboCount = 0; keepComboCount = 0; for (int i = 0; i < Define.selectedPetsCount; i++) { PetData pet = DataManager.GetInstance().GetSelectedPetData(i); if (pet != null && pet.passiveSkillType == Define.SkillType.KeepCombo) { int count = pet.GetPassiveSkill().GetSkillValue(pet.pSkillLv); if (keepComboCount < count) { keepComboCount = count; } } } }
public GameObject AddPet(PetData pd, GameObject go) { PlayerInfo pi = go.GetComponent <PlayerInfo>(); Player player = pi.Player; GameObject pet = Object.Instantiate(pd.RolePrefab, go.transform.position, Quaternion.identity); int instanceId = IdCount; SetRoleList(instanceId, pet); InitPlayerInfo(pd, pet, player, instanceId); SetCurrentRole(pet); if (player.CampType == LocalPlayer.CampType) { pet.AddComponent <VisualProvider>(); } else { pet.AddComponent <VisualTest>(); } if (player.IsLocal) { pet.AddComponent <PlayerMove>().SetPlayerMng(this); } return(pet); }
public override void InitItem(int idx) { petData = null; DataManager.GetInstance().TryGetPlaymatePetData(ref petData, idx); UpdateUI(); }
public static void addPet(PetData data) { List <PetData> pets = getPets(); pets.Add(data); PlayerPrefs.SetString("Pets", JsonMapper.ToJson(pets)); }
/// <summary> /// 服务端数据构造 /// </summary> public MercenaryInfo(NewPetRef _refData) { refData = _refData; serverData = new PetData(); serverData.serverInstanceID = _refData.type; SetTitle(); }
public override void Enable() { bActingSkill = false; bonusExp = 1; for (int i = 0; i < Define.selectedPetsCount; i++) { gotExpInGame[i] = 0; PetData pet = DataManager.GetInstance().GetSelectedPetData(i); if (pet != null) { skillData[i].isNull = false; skillData[i].petIdx = pet.unqIdx; skillData[i].maxSkillCooltime = pet.GetMaxSkillCoolTime(); skillData[i].nowCooltime = 0; skillData[i].useSkillCount = 0; } else { skillData[i].isNull = true; } } UpdateSkillCooltime(); DataManager.GetInstance().ClearUseSkillData(); }
public void OnClickAnimalItem(PetData data) { SoundManager.GetInstance().PlaySound(Define.SoundType.Click); if (data == null) { //선택 해제. // DataManager.GetInstance().SetSelectedPetData(null, selectedIdx); UpdatePetsData(); HideList(); } else { if (selectedIdx != Define.nullValue) { //이미 선택된 동물이 아닌 경우에만 교체. // int idx = 0; if (!DataManager.GetInstance().IsSelectedAnimal(ref idx, data.unqIdx)) { DataManager.GetInstance().SetSelectedPetData(data, selectedIdx); UpdatePetsData(); HideList(); if (LobbyManager.activeAdoptGuideTutorial) { TutorialManager.GetInstance().CallReaction(); } } } } DataManager.GetInstance().SaveAllData(); }
public void EditPetWebRequest(string idPet, UnityAction callback) { Popup.Ins.PopupWaiting(true); HttpClient client = new HttpClient(); client.Headers.Add("Authorization", "Token " + PlayerPrefs.GetString("token")); Dictionary <string, string> keyValuePairs = new Dictionary <string, string>(); keyValuePairs.Add("name", namePetEdit); keyValuePairs.Add("pettype", typeEdit); keyValuePairs.Add("breed", breedEdit); keyValuePairs.Add("gendaer", genderEdit); keyValuePairs.Add("birthdate", birthdayEdit); keyValuePairs.Add("weight", weightEdit); keyValuePairs.Add("furcolor", colorEdit); IHttpContent content = new FormUrlEncodedContent(keyValuePairs); client.Patch(new Uri("https://www.pacheti.com/api/pets/" + idPet + "/edit/"), content, HttpCompletionOption.AllResponseContent, r => { Popup.Ins.PopupWaiting(false); if (!r.IsSuccessStatusCode) { Debug.Log(r.ReadAsString()); } else { Debug.Log(r.ReadAsString()); PetData petData = SaveSystem.A_LoadPet(int.Parse(idPet)); petData.namePet = namePetEdit; API_Game.Ins.PutPetRequest(petData, callback); // callback(); } }); }
void creatFishCannon(PetData data) { GameObject fishCannon = (GameObject)Instantiate(GameController.GetInstance().getPrefab("FishCannon"), new Vector3((float)data.posx, (float)data.posy, GameController.fishCannon_z), Quaternion.identity, cannonCanvas.transform); fishCannon.GetComponent <FishCannon> ().init(data); fishCannonList.Add(fishCannon); }
protected static void ReadPets() { Pets = IterateAllToDict(pFile.BaseNode["Item"]["Pet"], pNode => { int ID = (int)Utils.ConvertNameToID(pNode.Name); var pd = new PetData { ID = ID, Reactions = new Dictionary <byte, PetReactionData>() }; foreach (var mNode in pNode["interact"]) { var prd = new PetReactionData { ReactionID = byte.Parse(mNode.Name), Inc = mNode["inc"].ValueByte(), Prob = mNode["prob"].ValueByte(), LevelMin = mNode["l0"].ValueByte(), LevelMax = mNode["l1"].ValueByte() }; pd.Reactions.Add(prd.ReactionID, prd); } foreach (var node in pNode["info"]) { switch (node.Name) { case "icon": case "iconD": case "iconRaw": case "iconRawD": case "cash": break; case "hungry": pd.Hungry = node.ValueByte(); break; case "life": pd.Life = node.ValueByte(); break; default: Console.WriteLine($"Unhandled Pet node {node.Name} for id {ID}"); break; } } return(pd); }, x => x.ID); foreach (var node in pFile.BaseNode["String"]["Item.img"]["Pet"]) { var itemId = int.Parse(node.Name); if (!Pets.ContainsKey(itemId)) { Pets[itemId].Name = node["name"].ValueString(); } } }
public override void Enable() { bCheckingTime = false; bPause = false; warningMode = false; freezingTime = 0f; remainTime = DataManager.GetDesignValue(Define.GameDesign.BasicGameTime); for (int i = 0; i < Define.selectedPetsCount; i++) { PetData pet = DataManager.GetInstance().GetSelectedPetData(i); if (pet != null && pet.passiveSkillType == Define.SkillType.AddTime) { remainTime += DataManager.GetInstance().GetSkillTable(pet.passiveSkillType).GetSkillValue(pet.pSkillLv); } } maxRemainTime = remainTime; if (gameTimeUpdateCallback != null) { gameTimeUpdateCallback(remainTime); } if (warningUICallback != null) { warningUICallback(warningMode); } }
public PetData GetFeelineGenes(string genesStrain) { if (int.Parse(genesStrain) <= 1) { return(GetEmptyFeelineGenes()); } var petData = new PetData(); petData.eyes = GetGene(genesStrain, 2); petData.face = GetGene(genesStrain, 4); petData.ears = GetGene(genesStrain, 6); petData.belly = GetGene(genesStrain, 8); petData.back = GetGene(genesStrain, 10); petData.neck = GetGene(genesStrain, 12); petData.tail = GetGene(genesStrain, 14); petData.legsFront = GetGene(genesStrain, 16); petData.legsBack = GetGene(genesStrain, 18); var magicColorGene = GetGene(genesStrain, 20); petData.magicColor = GetMagicColor(magicColorGene); var skinColorGene = GetGene(genesStrain, 22); petData.skinColor = GetSkinColor(skinColorGene); var spotsColorGene = GetGene(genesStrain, 24); petData.spotsColor = GetSpotsColor(spotsColorGene); return(petData); }
public void Create( ) { //if (namePet.text.Length <= 0) //{ // Popup.Ins.PopupOne("Please name the pet.", "OK", null); // return; //} //if ((!btnMale.interactable && !btnFemale.interactable) || (btnMale.interactable && btnFemale.interactable)) //{ // Popup.Ins.PopupOne("Please select gender","OK",null); // return; //} Popup.Ins.PopupWaiting(true); PetData pet = SaveSystem.A_LoadPet(PlayerPrefs.GetInt("idPet")); Debug.LogError(PlayerPrefs.GetInt("idPet")); pet.color = numColor; pet.head = numHead; pet.ear = numEar; pet.pattern = numPattern; pet.eye = numEye; pet.eyebrow = numEyebrow; pet.nose = numNose; pet.mouth = numMouth; //SaveSystem.A_EditPet(pet); API_Game.Ins.PutPetRequest(pet, FinishCrreate); Debug.Log("Create Saved"); //PlayerPrefs.SetString("LoadScene", "Edit"); }
public void InitializePet(PetData petData, Texture2D petPhoto) { _id = petData.PetID; _name = petData.PetName; _color = petData.Color; _size = petData.Size; _breed = petData.PrimaryBreed; _age = petData.Age; _description = petData.Description; _photo = petPhoto; _agent = GetComponent <NavMeshAgent>(); _controller = GetComponent <StateController>(); _soundEmitter = GetComponent <PetSoundEmitter>(); Material petMaterial = new Material(DefaultMaterial.shader) { color = GetPetColor() }; Material[] mats = MeshRenderer.materials; mats[0] = petMaterial; MeshRenderer.materials = mats; transform.localScale = GetPetSize(); _agent.speed = transform.localScale.x; }
// Token: 0x06001729 RID: 5929 RVA: 0x0027DDF8 File Offset: 0x0027BFF8 private byte GetPetState(byte lockStone) { PetData petData = this.PM.GetPetData((int)this.PM.sortPetData[this.sortIndex]); PetTbl recordByKey = this.PM.PetTable.GetRecordByKey(this.ID); bool flag = petData.Level == petData.GetMaxLevel(false); bool flag2; if (petData.Enhance == 2 || petData.CheckState(PetManager.EPetState.Evolution)) { flag2 = (flag = false); } else { flag2 = (DataManager.Instance.GetCurItemQuantity(this.PetStoneID, 0) >= this.PM.GetEvoNeed_Stone(petData.Enhance, recordByKey.Rare)); } if (flag && flag2) { return(1); } if (!flag && flag2) { return(2); } if (lockStone == 0) { DataManager instance = DataManager.Instance; ushort propertiesValue = instance.EquipTable.GetRecordByKey(instance.EquipTable.GetRecordByKey(this.PetStoneID).SyntheticParts[1].SyntheticItem).PropertiesInfo[0].PropertiesValue; int num = 3; if (petData.Enhance == 0) { num = 1; } else if (petData.Enhance == 1) { num = 2; } for (int i = 0; i < num; i++) { if (propertiesValue == 0) { break; } if (recordByKey.PetSkill[i] != 0 && petData.SkillLv[i] != 0) { PetSkillTbl recordByKey2 = this.PM.PetSkillTable.GetRecordByKey(recordByKey.PetSkill[i]); if (recordByKey2.UpLevel != petData.SkillLv[i]) { if ((int)petData.SkillLv[i] > recordByKey2.OpenLevel.Length || recordByKey2.OpenLevel[(int)(petData.SkillLv[i] - 1)] <= petData.Level || petData.SkillExp[i] != this.GetNeedSkillExp(recordByKey2.Experience, petData.SkillLv[i]) - 1u) { if (instance.GetCurItemQuantity(this.PetStoneID, 0) >= this.PM.PetUI_UpNeedStoneCount) { return(3); } } } } } } return(0); }
// Token: 0x06001728 RID: 5928 RVA: 0x0027DD18 File Offset: 0x0027BF18 public void UpdateState(byte lockStone) { if (!this.gameobject.activeSelf || this.cellType != _PetItem._ItemType.Pet) { return; } if (this.sortIndex >= this.PM.sortPetData.Count) { this.gameobject.SetActive(false); return; } PetData petData = this.PM.GetPetData((int)this.PM.sortPetData[this.sortIndex]); Array.Clear(this.PetNoticeShow, 0, this.PetNoticeShow.Length); byte petState = this.GetPetState(lockStone); if (petState > 0 && petState <= 3) { this.PetNoticeShow[(int)(petState - 1)] = true; } this.PetNoticeShow[3] = petData.CheckState(PetManager.EPetState.Training); for (int i = 0; i < 4; i++) { this.PetNotice[i].SetActive(this.PetNoticeShow[i]); } }
public void SetSelectedPetData(PetData data, int idx) { if (Define.selectedPetsCount > idx) { selectedPetArray[idx] = data; } }
private List <GameObject> GenerateRandomPets() { string[] petNames = PetData.PetNames; List <string> petPool = new List <string>(); int levelBasedIndex = saveManager.activeSave.highestLevel - 3; while (petPool.Count != 3) { int randomIndex = Random.Range(levelBasedIndex, levelBasedIndex + 5); string randomPetName; if (randomIndex <= petNames.Length) { randomPetName = petNames[randomIndex]; if (!saveManager.activeSave.unlockedPets.Contains(randomPetName) && !petPool.Contains(randomPetName)) { petPool.Add(randomPetName); } } } List <GameObject> randomPets = new List <GameObject>(); foreach (string petName in petPool) { randomPets.Add(PetData.GetPetData(petName)); } return(randomPets); }
public PetDataEx(PetData data, PetInfo info) { this.Data = data; this.Info = info; this.Relation = 0; this.socketSlot = -1; }
/// <summary> /// 服务端数据构造 /// </summary> public MercenaryInfo(pet_base_info _data, PlayerBaseInfo _info) { PetData data = new PetData(_data); serverData = data; ownerInfo = _info; SetTitle(); }
private void SpawnPets() { foreach (string petName in saveManager.activeSave.currentPets) { GameObject petGameObject = PetData.GetPetData(petName); Instantiate(petGameObject, Utility.GenerateRandomVector3(), petGameObject.transform.rotation, transform); } }
public void creatNewPet(PetData data) { GameObject pFish = (GameObject)Instantiate(GameController.GetInstance().getPrefab(data.fishName), Vector3.zero, Quaternion.identity); pFish.AddComponent <Pet> ().init(data); pFish.name = data.data_id.ToString(); petList.Add(pFish); }
public void init(PetData data) { _petData = data; gameObject.name = "FishCannon"; transform.Find("Fish").GetComponent <Animator> ().Play(data.fishName); transform.Find("Fish").transform.localScale = new Vector3(data.getCannonScale(), data.getCannonScale(), 1); setDefault(); }
void OnClickPetShow(uint iid) { _curPetIid = iid; _curPetData = PetModel.getInstance().GetPetDataByIid(iid); RefreshPetListCon(); RefreshPetTrainCon(); RefreshPetUpgrade(); }
public override void OnMissileHit(BaseEntity2D sender, MissileData missile, Vector2 point) { if (sender != null && machine.currentState.GetName() != StateTypes.Dead.ToString()) { PetData pet = sender.data as PetData; data.attributeBox.Validate(ValidateType.Injured, pet.attributeBox, missile, point); } }
public void init(PetData data) { petData = data; speed = petData.getCurSpeed(); WorldRange = GameController.WorldBound; getNewForce(); attackCount = petData.getCurASpeed(); petskin = (GameObject)Instantiate(GameController.GetInstance().getPrefab("PetSkin"), new Vector3(0, 0, 0), Quaternion.identity, transform); }
public void UseSkill(int idx) { PetData data = DataManager.GetInstance().GetSelectedPetData(idx); SkillTable skill = DataManager.GetInstance().GetSkillTable(data.activeSkillType); bActingSkill = true; UseSkillPopup popup = PopupSystem.GetPopup <UseSkillPopup>(Define.PopupType.UseSkill); popup.SetData(data, () => { skillData[idx].nowCooltime = 0; skillData[idx].useSkillCount++; scoreAssistance.SetSkillPointMode(); nowUseSkill = skill.skillType; switch (skill.skillType) { case Define.SkillType.StopTime: gameTimeAssistance.FreezeTime(skill.GetSkillValue(data.aSkillLv)); AfterUseSkill(); break; case Define.SkillType.BrokenTiles: mapAssistance.AllBlocksDown(AfterUseSkill); break; case Define.SkillType.ClearAllTiles: mapAssistance.ClearAllBlocks(AfterUseSkill); break; case Define.SkillType.DoubleScore: scoreAssistance.SetMultiBonus( DataManager.GetDesignValue(Define.GameDesign.DoubleSkillScoreBonus), skill.GetSkillValue(data.aSkillLv) ); AfterUseSkill(); break; case Define.SkillType.FillLines: mapAssistance.ChangeTileTypeToFillLines(idx, AfterUseSkill); break; case Define.SkillType.ChangePuzzles: mapAssistance.ChangeAllPuzzles(AfterUseSkill); break; default: Debug.Log("something is wrong"); AfterUseSkill(); break; } }); PopupSystem.OpenPopup(Define.PopupType.UseSkill); }
public void OpenEdit(GameObject obj) { PetData petData = obj.GetComponent <PetData>(); petID = petData.id; popupEdit.SetActive(true); editBtn.onClick.AddListener(EditPet); editAvatarBtn.onClick.AddListener(EditAvatar); cancelBtn.onClick.AddListener(Cancel); }
private PetData GetEmptyFeelineGenes() { var petData = new PetData(); petData.magicColor = -1; petData.spotsColor = -1; // All other params are equal to 0 by default return(petData); }
public static void GetPetData() { string str; string[] strs; Service1 ser = new Service1(); str = ser.GetListPet(playerID); strs = str.Split(':'); //set pet data petDatas = new System.Collections.Generic.List<PetData>(); for(int i = 0; i < strs.Length; ++i) { if(strs[i] == "") continue; PetData tPet = new PetData(); tPet.SetData(strs[i]); petDatas.Add(tPet); } numberOfPet = GS.petDatas.Count; }
public void LoadData(uint version, List<PetData> data) { if (version == 0u || version == this.Version) { return; } this.Version = version; this.pets.Clear(); for (int i = 0; i < data.Count; i++) { this.AddPet(data[i]); } PetData petData = new PetData(); if (petData != null) { ObscuredStats data2 = Globals.Instance.Player.Data; petData.ID = 100uL; petData.InfoID = 90000; petData.Level = data2.Level; petData.Further = (uint)data2.FurtherLevel; petData.Awake = (uint)data2.AwakeLevel; petData.ItemFlag = (uint)data2.AwakeItemFlag; petData.CultivateCount = data2.CultivateCount; petData.Attack = data2.Attack; petData.PhysicDefense = data2.PhysicDefense; petData.MagicDefense = data2.MagicDefense; petData.MaxHP = data2.MaxHP; petData.AttackPreview = data2.AttackPreview; petData.PhysicDefensePreview = data2.PhysicDefensePreview; petData.MagicDefensePreview = data2.MagicDefensePreview; petData.MaxHPPreview = data2.MaxHPPreview; PlayerPetInfo.Info.Name = data2.Name; PlayerPetInfo.Info.Quality = Globals.Instance.Player.GetQuality(); this.AddPet(petData); } }
private void AddPet(PetData data) { PetInfo info = Globals.Instance.AttDB.PetDict.GetInfo(data.InfoID); if (info == null) { Debug.LogError(new object[] { string.Format("PetDict.GetInfo error, id = {0}", data.InfoID) }); return; } PetDataEx petDataEx = new PetDataEx(data, info); this.pets.Add(petDataEx.Data.ID, petDataEx); }
public static void GetAttribute(PetInfo petInfo, PetData petData, ref int maxHP, ref int attack, ref int physicDefense, ref int magicDefense) { if (petInfo == null) { global::Debug.LogError(new object[] { "petInfo == null" }); return; } long num = 0L; long num2 = 0L; long num3 = 0L; long num4 = 0L; long num5 = 0L; long num6 = 0L; long num7 = 0L; long num8 = 0L; int elementType = petInfo.ElementType; if (petData.Further > 0u) { TinyLevelInfo info = Globals.Instance.AttDB.TinyLevelDict.GetInfo((int)petData.Further); if (info == null) { global::Debug.LogError(new object[] { string.Format("TinyLevelDict.GetInfo error, id = {0}", petData.Further) }); return; } if (petInfo.Quality >= 0 && petInfo.Quality < info.PetMaxHPFurther.Count) { num = (long)info.PetMaxHPFurther[petInfo.Quality]; } if (petInfo.Quality >= 0 && petInfo.Quality < info.PetAttackFurther.Count) { num2 = (long)info.PetAttackFurther[petInfo.Quality]; } if (petInfo.Quality >= 0 && petInfo.Quality < info.PetPhysicDefenseFurther.Count) { num3 = (long)info.PetPhysicDefenseFurther[petInfo.Quality]; } if (petInfo.Quality >= 0 && petInfo.Quality < info.PetMagicDefenseFurther.Count) { num4 = (long)info.PetMagicDefenseFurther[petInfo.Quality]; } num = (long)petInfo.MaxHP + ((long)petInfo.MaxHPInc + num) * (long)petData.Level; num2 = (long)petInfo.Attack + ((long)petInfo.AttackInc + num2) * (long)petData.Level; num3 = (long)petInfo.PhysicDefense + ((long)petInfo.PhysicDefenseInc + num3) * (long)petData.Level; num4 = (long)petInfo.MagicDefense + ((long)petInfo.MagicDefenseInc + num4) * (long)petData.Level; int num9 = 0; while (num9 < petInfo.TalentID.Count && num9 < (int)petData.Further) { if (petInfo.TalentID[num9] != 0) { TalentInfo info2 = Globals.Instance.AttDB.TalentDict.GetInfo(petInfo.TalentID[num9]); if (info2 == null) { global::Debug.LogError(new object[] { string.Format("TalentDict.GetInfo error, id = {0}", petInfo.TalentID[num9]) }); return; } if (info2.TargetType != 2 || elementType == info2.TargetValue) { if (info2.EffectType == 1) { int value = info2.Value1; switch (value) { case 1: num += (long)info2.Value2; break; case 2: num2 += (long)info2.Value2; break; case 3: num3 += (long)info2.Value2; break; case 4: num4 += (long)info2.Value2; break; default: if (value == 20) { num3 += (long)info2.Value2; num4 += (long)info2.Value2; } break; } } else if (info2.EffectType == 2) { int value = info2.Value1; switch (value) { case 1: num5 += (long)info2.Value2; break; case 2: num6 += (long)info2.Value2; break; case 3: num7 += (long)info2.Value2; break; case 4: num8 += (long)info2.Value2; break; default: if (value == 20) { num7 += (long)info2.Value2; num8 += (long)info2.Value2; } break; } } } } num9++; } } else { num = (long)(petInfo.MaxHP + petInfo.MaxHPInc * (int)petData.Level); num2 = (long)(petInfo.Attack + petInfo.AttackInc * (int)petData.Level); num3 = (long)(petInfo.PhysicDefense + petInfo.PhysicDefenseInc * (int)petData.Level); num4 = (long)(petInfo.MagicDefense + petInfo.MagicDefenseInc * (int)petData.Level); } int awake = (int)petData.Awake; if (awake > 0) { AttMod attValueMod = Awake.GetAttValueMod(elementType, awake); if (attValueMod != null) { num += (long)attValueMod.MaxHP; num2 += (long)attValueMod.Attack; num3 += (long)attValueMod.Defense; num4 += (long)attValueMod.Defense; } int attPctMod = Awake.GetAttPctMod(awake); if (attPctMod > 0) { num5 += (long)attPctMod; num6 += (long)attPctMod; num7 += (long)attPctMod; num8 += (long)attPctMod; } } AwakeInfo info3 = Globals.Instance.AttDB.AwakeDict.GetInfo(awake + 1); if (info3 != null) { int itemFlag = (int)petData.ItemFlag; for (int i = 0; i < 4; i++) { int index = elementType * 4 + i; if (info3.ItemID[index] != 0 && (itemFlag & 1 << i) != 0) { ItemInfo info4 = Globals.Instance.AttDB.ItemDict.GetInfo(info3.ItemID[index]); if (info4 == null) { global::Debug.LogErrorFormat("ItemDict.GetInfo error, ID = {0}", new object[] { info3.ItemID[index] }); } else { if (info4.Value1 > 0) { num2 += (long)info4.Value1; } if (info4.Value2 > 0) { num3 += (long)info4.Value2; num4 += (long)info4.Value2; } if (info4.Value3 > 0) { num += (long)info4.Value3; } } } } } num += (long)petData.MaxHP; num2 += (long)petData.Attack; num3 += (long)petData.PhysicDefense; num4 += (long)petData.MagicDefense; maxHP = (int)(num * (10000L + num5) / 10000L); attack = (int)(num2 * (10000L + num6) / 10000L); physicDefense = (int)(num3 * (10000L + num7) / 10000L); magicDefense = (int)(num4 * (10000L + num8) / 10000L); }
public void SetRemotePlayerData(RemotePlayer data1, RemotePlayerDetail data2) { if (data1 == null || data2 == null) { Debug.LogError(new object[] { "data1 == null || data2 == null" }); return; } this.ClearRemotePlayerData(); this.remoteID = data1.GUID; this.remoteName = data1.Name; this.remoteLevel = data1.Level; this.remoteFurther = data1.FurtherLevel; this.remoteAwake = data1.AwakeLevel; this.remoteAwakeItemFlag = data1.AwakeItemFlag; this.remoteVipLevel = data1.VipLevel; this.remoteGender = data1.Gender; this.remoteConstellationLevel = data1.ConstellationLevel; this.remoteFashionLevel = data2.FashionLevel; if (data2.Lopet != null && data2.Lopet.InfoID != 0) { LopetInfo info = Globals.Instance.AttDB.LopetDict.GetInfo(data2.Lopet.InfoID); if (info == null) { Debug.LogErrorFormat("LopetDict.GetInfo error, id = {0}", new object[] { data2.Lopet.InfoID }); return; } this.remoteLopet = new LopetDataEx(data2.Lopet, info); } PlayerPetInfo.Info2.Name = this.remoteName; PlayerPetInfo.Info2.Quality = this.GetRemoteQuality(); PlayerPetInfo.Info2.Type = this.remoteGender; PetData petData = new PetData(); if (petData == null) { Debug.LogError(new object[] { "new PetData error" }); return; } petData.ID = 0uL; petData.InfoID = 90001; petData.Level = (uint)this.remoteLevel; petData.Further = (uint)this.remoteFurther; petData.Awake = (uint)this.remoteAwake; petData.ItemFlag = (uint)this.remoteAwakeItemFlag; data2.Pets.Add(petData); for (int i = 0; i < data2.Pets.Count; i++) { int num = (int)data2.Pets[i].ID; if (num >= 4) { num -= 4; if (num >= 6) { Debug.LogErrorFormat("remote assist pet slot error, slot = {0}", new object[] { num }); } else { PetInfo info2 = Globals.Instance.AttDB.PetDict.GetInfo(data2.Pets[i].InfoID); if (info2 == null) { Debug.LogErrorFormat("PetDict.GetInfo error, id = {0}", new object[] { data2.Pets[i].InfoID }); } else { this.remoteAssistPets[num] = new PetDataEx(data2.Pets[i], info2); } } } } int fashionID = data1.FashionID; for (int j = 0; j < 4; j++) { this.remoteSockets[j] = new SocketDataEx(); if (this.remoteSockets[j] == null) { Debug.LogError(new object[] { "allocate SocketDataEx error!" }); } else { this.remoteSockets[j].Init(j, (j != 0) ? 0 : fashionID, data2); } } this.UpdateRemoteCombatValue(); }