void Awake() { if (this.ForceLock || PersistentData.CheckForLockedBoss(this.BossId)) { this.ImageToLock.sprite = this.LockSprite; this.TextToLock.text = this.LockText; } }
void Awake() { if (this.ForceLock || PersistentData.CheckForLockedBoss(this.BossId)) { this.ImageToLock.sprite = this.LockSprite; this.TextToLock.text = this.LockText; } }