public void saveGame() { persistenceController.saveData.experienceSpendable = playerController.experienceSpendable; persistenceController.saveData.experience = playerController.experience; persistenceController.saveData.experienceForNextLevel = playerController.experienceForNextLevel; persistenceController.saveData.experienceLevel = playerController.experienceLevel; persistenceController.saveData.weapons = unlocksController.weaponsList; persistenceController.saveGame(); }