示例#1
0
        private void CreateModelForTest()
        {
            GameObject go = new GameObject("View State Model");

            var handler = toWindowWhenClicked.GetComponent <ViewModelState>();
            var widget  = UIButton.current.GetComponent <ModelDataWidget>();

            widget.modelData.modelPath = PersistanceManager.GetLocalServerModelPath(widget.modelData.name);
            handler.modelData          = widget.modelData;
        }
示例#2
0
        private void CreateModel()
        {
            var handler = toWindowWhenClicked.GetComponent <ViewModelState>();
            var widget  = UIButton.current.GetComponent <ModelDataWidget>();

            widget.modelData.modelPath = PersistanceManager.GetLocalServerModelPath(widget.modelData.name);
            handler.modelData          = widget.modelData;

            StartCoroutine(CloudFile.DownloadFile(widget.modelData.modelFile, widget.modelData.modelUrl, () => {
                var parts = widget.modelData.modelFile.Split('.');
                var path  = Path.Combine(Utilities.GetPersistancePath(), "model." + parts[parts.Length - 1]);
                var task  = (RMITask)Instantiate(controller.importTask);
                Utilities.LoadModelFileRMI(path, task, CreateModelCallback);
            }));
        }