private static Dictionary <IAnimatedBehavior, List <TransitionCondition> > DecomposeMassiveIntoBehaviors(List <ManifestBinding> activityManifests) { Dictionary <IAnimatedBehavior, List <TransitionCondition> > representation = activityManifests .Where(binding => binding.Manifest.Kind() == ManifestKind.Massive) .SelectMany(binding => { MassiveBlendManifest manifest = (MassiveBlendManifest)binding.Manifest; return(Permutation.All().Select(currentPermutation => { var animatedBehavior = MassiveBlendToAnimatedBehavior(manifest, currentPermutation); return new KeyValuePair <IAnimatedBehavior, TransitionCondition.ActivityBoundTransitionCondition>( animatedBehavior, new TransitionCondition.ActivityBoundTransitionCondition( binding.StageValue, manifest.TransitionDuration(), currentPermutation, binding.LayerOrdinal ) ); }).ToList()); }) .GroupBy(pair => pair.Key, pair => pair.Value) .ToDictionary(x => (IAnimatedBehavior)x.Key, x => x.Cast <TransitionCondition>().ToList()); return(representation); }
static void Main(string[] args) { int N = int.Parse(Console.ReadLine()); string P = string.Join("", Console.ReadLine().Split().ToArray()); string Q = string.Join("", Console.ReadLine().Split().ToArray()); var p = Permutation <int> .All(Enumerable.Range(1, N)); long resP = 0; long resQ = 0; long index = 0; foreach (var item in p) { string s = string.Join("", item); if (s == P) { resP = index; } if (s == Q) { resQ = index; } index++; } Console.WriteLine(Math.Abs(resP - resQ)); }
public static PermutationManifest FromNothing(AnimationClip defaultClip) { var poses = Permutation.All().ToDictionary( permutation => permutation, permutation => SingleAnimatedBehavior.Of(new QualifiedAnimation(defaultClip, new Qualification(false, QualifiedLimitation.None)))); return(new PermutationManifest(poses, 0f)); }