public void PermanentDamageDeathTest() { // Arrange var c1 = new Creature(attack: 1, health: 2); var c2 = new Creature(attack: 1, health: 3); // Act CardGame game = new PermanentCardDamage(new[] { c1, c2 }); // Assert game.Combat(0, 1).Should().Be(-1); game.Combat(0, 1).Should().Be(1); }