示例#1
0
        private static void TestSlicing()
        {
            var _slicer = new MSTLSlicer();

            _slicer.Load(@"C:\MSOLV\STLs\Ice Cream Type 2.stl");
            //_slicer.Load(@"C:\MSOLV\STLs\tray.stl");
            //_slicer.Load(@"C:\MSOLV\STLs\flange.stl");
            //_slicer.Load(@"C:\MSOLV\STLs\TestBinaryKIT.stl");

            List <ContourStructure>[]  control = new List <ContourStructure>[] { };
            List <MContourStructure>[] slices  = new List <MContourStructure>[] { };

            Console.WriteLine(
                PerformanceHelper.Compare(
                    () =>
            {
                control = _slicer.Slice();
            },
                    () =>
            {
                slices = _slicer.SliceParallel();
            },
                    compareRepeat: 5,
                    timingRepeat: 5,
                    tagA: "Control",
                    tagB: "Slices"
                    )
                );

            //PrintSlicesCount("Control", control);
            //PrintSlicesCount("Slices", slices);
        }
示例#2
0
        private static void TestQuadTree()
        {
            var _slicer = new MSTLSlicer();

            _slicer.Load(@"C:\MSOLV\STLs\Ice Cream Type 2.stl");
            //_slicer.Load(@"C:\MSOLV\STLs\tray.stl");
            var slices = _slicer.Slice();

            IEnumerable <MVertex> contour = slices[7][0].ToVertices().Concat(slices[5][0].ToVertices());
            //IEnumerable<MVertex> contour = slices[5][1].ToVertices();

            var reference        = ToPath(contour);
            var intersectingLine = new MarkGeometryLine(
                reference.Extents.MinimumPoint,
                reference.Extents.MaximumPoint
                );

            List <MarkGeometryPoint> controlResults  = new List <MarkGeometryPoint>();
            List <MarkGeometryPoint> quadTreeResults = new List <MarkGeometryPoint>();

            var lines           = ToLines(contour);
            var contourQuadTree = new ContourQuadTree(contour);

            Console.WriteLine(
                PerformanceHelper.Compare(
                    () =>
            {
                // setup up
                controlResults.Clear();

                MarkGeometryPoint intersection;
                for (int i = 0; i < lines.Count; i++)
                {
                    if ((
                            intersection = GeometricArithmeticModule.CalculateIntersection2D(
                                intersectingLine,
                                lines[i]
                                )) != null
                        )
                    {
                        controlResults.Add(intersection);
                    }
                }
            },
                    () =>
            {
                // setup up
                quadTreeResults.Clear();

                quadTreeResults = contourQuadTree.Intersect(intersectingLine).ToList();
            },
                    tagA: "Lines (Control)",
                    tagB: "Quad Tree"
                    )
                );

            Println("Control", controlResults);
            Println("Quad Tree Intersections", quadTreeResults);

            contourQuadTree.SaveImage(@"C:\Users\Chibuike.Okpaluba\Downloads\quad_tree_v2.png");
        }