public void Dispose() { if (_owner) { _context.Dispose(); _context = null; } }
public UnitOfWork() { if (_context == null) { _owner = true; _context = new PerevorotEntities(); } }
public void Dispose() { if (_owner) { _context.Dispose(); _context = null; } }
public UnitOfWork() { if (_context == null) { _owner = true; _context = new PerevorotEntities(); } }