} // 0x007989E0-0x00798A90 public void CalcFadeValue(double clipTime, double clipDuration, Pega_FadeScreenBehaviour_Param clipBehaviour, out Color fadeValue) { fadeValue = default; } // 0x00798A90-0x00798BE0
public override Playable CreatePlayable(PlayableGraph graph, GameObject owner) => default; // 0x00798910-0x007989E0 public void CalcLastValue(Pega_FadeScreenBehaviour_Param clipBehaviour, out Color fadeValue) { fadeValue = default; } // 0x007989E0-0x00798A90