示例#1
0
        public void OnPeriodicWorkException(IPeriodicWork failedWork, Exception ex, ref IPeriodicWorkExceptionHandler.Feedback feedback)
        {
            string?disconnectionReason = failedWork switch
            {
                IPeriodicWork work when work == _headerSyncLoop => "Peer header syncing loop had failures.",
                  _ => null
            };

            if (disconnectionReason != null)
            {
                feedback.ContinueExecution = false;
                PeerContext.Disconnect(disconnectionReason);
            }
        }
示例#2
0
 private void CheckSyncStallingLocked(BlockHeader bestHeader)
 {
     // Check for headers sync timeouts
     if (_status.IsSynchronizingHeaders && _status.HeadersSyncTimeout < long.MaxValue)
     {
         long now = _dateTimeProvider.GetTimeMicros();
         // Detect whether this is a stalling initial-headers-sync peer
         if (bestHeader.TimeStamp <= _dateTimeProvider.GetAdjustedTimeAsUnixTimestamp() - 24 * 60 * 60)
         {
             bool isTheOnlyPeerSynching = true; //nSyncStarted == 1 && (nPreferredDownload - state.fPreferredDownload >= 1)
             if (now > _status.HeadersSyncTimeout && isTheOnlyPeerSynching)
             {
                 // Disconnect a (non-whitelisted) peer if it is our only sync peer,
                 // and we have others we could be using instead.
                 // Note: If all our peers are inbound, then we won't
                 // disconnect our sync peer for stalling; we have bigger
                 // problems if we can't get any outbound peers.
                 if (!PeerContext.Permissions.Has(BitcoinPeerPermissions.NOBAN))
                 {
                     PeerContext.Disconnect("Timeout downloading headers, disconnecting");
                     return;
                 }
                 else
                 {
                     logger.LogDebug("Timeout downloading headers from whitelisted peer {PeerId}, not disconnecting.", PeerContext.PeerId);
                     // Reset the headers sync state so that we have a
                     // chance to try downloading from a different peer.
                     // Note: this will also result in at least one more
                     // getheaders message to be sent to
                     // this peer (eventually).
                     _status.IsSynchronizingHeaders = false;
                     _status.HeadersSyncTimeout     = 0;
                 }
             }
         }
         else
         {
             // After we've caught up once, reset the timeout so we can't trigger disconnect later.
             _status.HeadersSyncTimeout = long.MaxValue;
         }
     }
 }