示例#1
0
        private static void HandleAcceptMessage(NetworkMessage msg)
        {
            MsgAccept accept = msg as MsgAccept;

            WriteLine("Received Accept Message PlayerID is " + accept.PlayerID.ToString());

            PlayerID = accept.PlayerID;

            UDPRequestSent = true;
            // start UDP Link
            client.ConnectToUDP();
            client.SendMessage(false, new MsgUDPLinkRequest(PlayerID));
            WriteLine("Sent UDP Link request via UDP");
        }