private void OnApplicationPause(bool val) { if (val) { //game is pause //remove sensor event listener if (pedometerPlugin != null) { pedometerPlugin.RemoveSensorListener(); } } else { //game is resume //register sensor event listener if (pedometerPlugin != null) { pedometerPlugin.RegisterSensorListener(); } } }
private void OnApplicationPause(bool val) { if (val) { //game is pause //remove sensor event listener if (pedometerPlugin != null) { pedometerPlugin.RemoveSensorListener(); } } else { //game is resume //register sensor event listener if (pedometerPlugin != null) { pedometerPlugin.ResetTotalStep(); //register sensor event listener and pass sensor delay that you want pedometerPlugin.RegisterSensorListener(SensorDelay.SENSOR_DELAY_FASTEST); } } }