public static bool Prefix(PawnGraphicSet __instance, ref Material __result, Rot4 facing, RotDrawMode bodyCondition = RotDrawMode.Fresh, bool stump = false, bool portrait = false, bool allowOverride = true) { return(PawnGraphicSet_HairMatAt_Patch.ShouldShowHead(__instance.pawn, portrait)); }
public static bool Prefix(PawnGraphicSet __instance, ref Material __result, Rot4 facing, bool portrait = false, bool cached = false) { return(PawnGraphicSet_HairMatAt_Patch.ShouldShowHead(__instance.pawn, portrait)); }