void Start() { dataController = FindObjectOfType <DataController>(); trueOrFalseData = dataController.GetTrueOrFalseData(); resistData = dataController.GetResistData(); quizUpData = dataController.GetQuizUpData(); quizUpData = dataController.GetQuizUpData(); pawerData = dataController.GetPawerData(); }
// Start is called before the first frame update void Start() { dataController = FindObjectOfType <DataController>(); pawerData = dataController.GetPawerData(); questionPool = pawerData.questions; unansweredQuestions = questionPool.ToList <PawerQuestions>(); isPawerActive = true; questionCount = 0; playerScore = 0; healthCount = 5; timeRemaining = pawerData.timeLimitInSeconds; UpdateTimeRemainingDisplay(); SetCurrentQuestion(); // Play Sound Sample // AudioManager.Instance.PlaySound("GameMusic"); }