示例#1
0
 void Pause(PausePlayerEvent e)
 {
     _pause = e.State;
     if (_pause)
     {
         _animator.SetFloat("Direction", 0);
     }
     else
     {
         _animator.SetFloat("Direction", Direction);
     }
 }
示例#2
0
 void Pause(PausePlayerEvent e)
 {
     _pause = e.State;
 }