protected virtual void DrawInspector(Rect rect, out Rect inspectorRect, int elementIndex, SerializedProperty element) { PatternComponent currentComponent = Target.Components[elementIndex]; Type type = currentComponent.GetType(); PropertyDrawer drawer = GetDrawer(type); float requiredHeight = drawer.GetPropertyHeight(element, GUIContent.none); inspectorRect = new Rect(rect.x, rect.y + rect.height, rect.width, requiredHeight); drawer.OnGUI(inspectorRect, element, GUIContent.none); }