示例#1
0
        /// <summary>
        /// Поиск пути из точки в точку
        /// </summary>
        /// <param name="currentPosition"></param>
        /// <param name="targetPosition"></param>
        static public PathType FindPath(Point currentPosition, Point targetPosition)
        {
            #region Speed test
            //DateTime time = DateTime.Now;
            //StreamWriter sw = new StreamWriter("finder.txt", true);
            #endregion

            PathType path = new PathType();

            #region Формируем граф в котором будем искать кратчайщие расстояния
            List <Node> graph = new List <Node>();
            graph.Add(new Node(currentPosition));
            graph.Add(new Node(targetPosition));

            #region Не заняты ли начальная и конечная точки
            if (isUnitBusy(currentPosition) || isUnitBusy(targetPosition))
            {
                return(null);
            }
            #endregion

            for (int i = 1; i <= Game.Field.GetXCellCount(); i++)
            {
                for (int j = 1; j <= Game.Field.GetYCellCount(); j++)
                {
                    Point unit = new Point(Game.Field.Indention + (i - 0.5) * Game.Field.CellSize, Game.Field.Indention + (j - 0.5) * Game.Field.CellSize);

                    if (!isUnitBusy(unit))
                    {
                        graph.Add(new Node(unit));
                    }
                }
            }
            #endregion

            #region Прогоняем алгоритм Дейкстры
            graph[0].Weight = 0.0;

            Node        activeNode;
            List <Node> incedentUnvisited;

            while ((activeNode = getUnvisitedNodeWithMinWeight(graph)) != null)
            {
                activeNode.Visited = true;
                incedentUnvisited  = getIncedentUnvisitedNodes(graph, activeNode);

                foreach (Node node in incedentUnvisited)
                {
                    if (activeNode.Weight + HelperFunctions.GetLength(activeNode.Position, node.Position) < node.Weight)
                    {
                        node.Weight = activeNode.Weight + HelperFunctions.GetLength(activeNode.Position, node.Position);
                        node.Parent = activeNode;
                    }
                }
            }

            #region Формируем результат
            activeNode = graph[1];
            while (activeNode != null)
            {
                path.Add(activeNode.Position);
                activeNode = activeNode.Parent;
            }

            path.Reverse();
            #endregion
            #endregion

            #region Speed test
            //sw.WriteLine((DateTime.Now - time).TotalMilliseconds.ToString("F2"));
            //sw.Close();
            #endregion

            if (graph[1].Weight == double.MaxValue)
            {
                return(null);
            }
            else
            {
                return(path);
            }
        }