private void Awake() { this.sRigidbody = this.GetComponent <Rigidbody>(); this.sPathReceiver = this.GetComponent <PathReceiver>(); this.sKeyStrokeInputController = this.GetComponent <KeyStrokeInputController>(); this.sSpeedController = new SpeedController(this._MaximumSpeed); #if UNITY_ANDROID _RotationSpeed = 80f; #endif }
private void Awake() { crachCall = crachEffect; agoPos = transform.position; for (int i = 0; i < parts.Length; i++) { parts[i].init(); partDic.Add(parts[i].location, parts[i]); } rightCount = 3; leftCount = 3; pathReceiver = GetComponentInParent <PathReceiver>(); }