示例#1
0
    public List <PathNote> FindPath(int startX, int startY, int endX, int endY)
    {
        PathNote startNote = _grid.GetGridObject(startX, startY);
        PathNote endNote   = _grid.GetGridObject(endX, endY);

        _openList = new List <PathNote> {
            startNote
        };
        _closedList = new List <PathNote>();

        for (int x = 0; x < _grid.GetWidth(); x++)
        {
            for (int y = 0; y < _grid.GetHeight(); y++)
            {
                PathNote pathNote = _grid.GetGridObject(x, y);
                pathNote.gCost = int.MaxValue;
                pathNote.CalculateFCost();
                pathNote.cameFromNote = null;
            }
        }

        startNote.gCost = 0;
        startNote.hCost = CalculateDistanceCost(startNote, endNote);
        startNote.CalculateFCost();

        while (_openList.Count > 0)
        {
            PathNote currentNote = GetLowestFCostNote(_openList);
            if (currentNote == endNote)
            {
                return(CalculatePath(endNote));
            }
            _openList.Remove(currentNote);
            _closedList.Add(currentNote);

            foreach (PathNote neighbourNote in GetNeighbourList(currentNote))
            {
                if (_closedList.Contains(neighbourNote))
                {
                    continue;
                }

                int tentativeGCost = currentNote.gCost + CalculateDistanceCost(currentNote, neighbourNote);
                if (tentativeGCost < neighbourNote.gCost)
                {
                    neighbourNote.cameFromNote = currentNote;
                    neighbourNote.gCost        = tentativeGCost;
                    neighbourNote.hCost        = CalculateDistanceCost(neighbourNote, endNote);
                    neighbourNote.CalculateFCost();

                    if (!_openList.Contains(neighbourNote))
                    {
                        _openList.Add(neighbourNote);
                    }
                }
            }
        }

        return(null);
    }
示例#2
0
    private int CalculateDistanceCost(PathNote a, PathNote b)
    {
        int xDistance = Mathf.Abs(a.x - b.x);
        int yDistance = Mathf.Abs(a.y - b.y);
        int remaining = Mathf.Abs(xDistance - yDistance);

        return(MOVE_DIAGONAL_COST * Mathf.Min(xDistance, yDistance) + MOVE_STRAIGHT_COST * remaining);
    }
示例#3
0
    private PathNote GetLowestFCostNote(List <PathNote> pathNoteList)
    {
        PathNote lowestFCostNote = pathNoteList[0];

        for (int i = 1; i < pathNoteList.Count; i++)
        {
            if (pathNoteList[i].fCost < lowestFCostNote.fCost)
            {
                lowestFCostNote = pathNoteList[i];
            }
        }
        return(lowestFCostNote);
    }
示例#4
0
    private List <PathNote> CalculatePath(PathNote endNote)
    {
        List <PathNote> path = new List <PathNote>();

        path.Add(endNote);
        PathNote currentNote = endNote;

        while (currentNote.cameFromNote != null)
        {
            path.Add(currentNote.cameFromNote);
            currentNote = currentNote.cameFromNote;
        }
        path.Reverse();
        return(path);
    }
示例#5
0
    private List <PathNote> GetNeighbourList(PathNote currentNote)
    {
        List <PathNote> neighbourList = new List <PathNote>();

        if (currentNote.x - 1 >= 0)
        {
            // Left
            neighbourList.Add(GetNode(currentNote.x - 1, currentNote.y));
            // Left Down
            if (currentNote.y - 1 >= 0)
            {
                neighbourList.Add(GetNode(currentNote.x - 1, currentNote.y - 1));
            }
            // Left Up
            if (currentNote.y + 1 < _grid.GetHeight())
            {
                neighbourList.Add(GetNode(currentNote.x - 1, currentNote.y + 1));
            }
        }
        if (currentNote.x + 1 < _grid.GetWidth())
        {
            // Right
            neighbourList.Add(GetNode(currentNote.x + 1, currentNote.y));
            // Right Down
            if (currentNote.y - 1 >= 0)
            {
                neighbourList.Add(GetNode(currentNote.x + 1, currentNote.y - 1));
            }
            // Right Up
            if (currentNote.y + 1 < _grid.GetHeight())
            {
                neighbourList.Add(GetNode(currentNote.x + 1, currentNote.y + 1));
            }
        }
        // Down
        if (currentNote.y - 1 >= 0)
        {
            neighbourList.Add(GetNode(currentNote.x, currentNote.y - 1));
        }
        // Up
        if (currentNote.y + 1 < _grid.GetHeight())
        {
            neighbourList.Add(GetNode(currentNote.x, currentNote.y + 1));
        }

        return(neighbourList);
    }