protected bool __FindPath__(PathNode StartNode, ref PathNode EndNode) { StartNode.Build(0, EndNode); OpenList.Insert(StartNode); while (OpenList.Count > 0) { BinaryHeapNode MinNode = OpenList.Pop(); if (MinNode.Data.Equals(EndNode)) { EndNode = MinNode.Data; return true; } CloseList.Add(MinNode.Data); // 获取所有的相邻节点 LinkedList<PathNode> LinkNodes = __GetLinkNode__(MinNode.Data, EndNode); // 处理所有相邻节点 foreach (PathNode Node in LinkNodes) { // 如果在closelist中,不处理 if (CloseList.Contains(Node)) { continue; } int index = OpenList.GetIndexOf(Node); if (index >= 0) { BinaryHeapNode NodeInOpenList = OpenList[index]; if (NodeInOpenList.Data.F > Node.F) { OpenList.Modify(index, Node); } continue; } OpenList.Insert(Node); } } return false; }
protected LinkedList<PathNode> __GetLinkNode__(PathNode Node, PathNode EndNode) { LinkedList<PathNode> LinkNodes = new LinkedList<PathNode>(); for (int i = -1; i < 2; i++) { for (int j = -1; j < 2; j++) { for (int k = -1; k < 2; k++) { if (i == 0 && j == 0 && k == 0) continue; int GAddValue = 0; if (Mathf.Abs(i + j + k) % 2 == 0) { GAddValue = 10; } else { GAddValue = 14; } // 此处指定了坐标和父节点 PathNode __Node = new PathNode(Node.X + i, Node.Y + j, Node.Z + k, Node); __Node.Build(Node.G + GAddValue, EndNode); LinkNodes.AddLast(__Node); } } } return LinkNodes; }