int DoThing(PathFollowerCompletedLoopEvent p) { if (p.obj.name.Contains("Player")) { string level = "Office"; FFMessage <TriggerFade> .SendToLocal(new TriggerFade(level)); } return(0); }
void LoopCompleted(PathFollowerCompletedLoopEvent e) { ++TotalLoopsCompleted; TotalDistanceTraveled += e.distTraveled; }
void LoopCompleted(PathFollowerCompletedLoopEvent e) { ++TotalLoopsCompleted; TotalDistanceTraveled += e.distTraveled; }