public static bool Prefix(GameScript __instance, int slot, Item[] ___storage, int ___curStoragePage) { int num = slot + ___curStoragePage * 30; PatchMethods.HoverItem(___storage[num]); return(false); }
public static bool Prefix(GameScript __instance, int slot, Item[] ___craft) { PatchMethods.HoverItem(___craft[slot]); return(false); }
public static bool Prefix(GameScript __instance, int slot, Item[] ___gatherStorage) { PatchMethods.HoverItem(___gatherStorage[slot]); return(false); }