public static bool Prefix(GameScript __instance, int slot, Item[] ___storage, int ___curStoragePage)
        {
            int num = slot + ___curStoragePage * 30;

            PatchMethods.HoverItem(___storage[num]);
            return(false);
        }
 public static bool Prefix(GameScript __instance, int slot, Item[] ___craft)
 {
     PatchMethods.HoverItem(___craft[slot]);
     return(false);
 }
示例#3
0
 public static bool Prefix(GameScript __instance, int slot, Item[] ___gatherStorage)
 {
     PatchMethods.HoverItem(___gatherStorage[slot]);
     return(false);
 }