示例#1
0
        // Patch Creation
        private void btnCreatePatch_Click(object sender, RoutedEventArgs e)
        {
            try
            {
                // Check the user isn't completly retarded
                if (!CheckAllCreateMandatoryFields())
                {
                    return;
                }

                // Check the user isn't a skid
                if (!CheckAllCreateMetaFilesExists())
                {
                    return;
                }

                // Paths
                string cleanMapPath  = txtCreatePatchUnModifiedMap.Text;
                string moddedMapPath = txtCreatePatchModifiedMap.Text;
                string outputPath    = txtCreatePatchOutputPatch.Text;
                string previewImage  = txtCreatePatchPreviewImage.Text;

                // Details
                string author     = txtCreatePatchContentAuthor.Text;
                string desc       = txtCreatePatchContentDescription.Text;
                string name       = txtCreatePatchContentName.Text;
                string outputName = txtCreatePatchOutputName.Text;

                // Make dat patch
                var patch = new Patch
                {
                    Author      = author,
                    Description = desc,
                    Name        = name,
                    OutputName  = outputName,
                    Screenshot  = String.IsNullOrEmpty(previewImage)
                                                ? null
                                                : File.ReadAllBytes(previewImage),
                    BuildString = _buildInfo.Version,
                    PC          = String.IsNullOrEmpty(_buildInfo.GameExecutable)
                                                ? false
                                                : true
                };

                EndianReader originalReader = null;
                EndianReader newReader      = null;
                try
                {
                    originalReader = new EndianReader(File.OpenRead(cleanMapPath), Endian.BigEndian);
                    newReader      = new EndianReader(File.OpenRead(moddedMapPath), Endian.BigEndian);

                    ICacheFile originalFile = CacheFileLoader.LoadCacheFile(originalReader, cleanMapPath,
                                                                            App.AssemblyStorage.AssemblySettings.DefaultDatabase);
                    ICacheFile newFile = CacheFileLoader.LoadCacheFile(newReader, moddedMapPath, App.AssemblyStorage.AssemblySettings.DefaultDatabase);

                    if (cbCreatePatchHasCustomMeta.IsChecked != null && (bool)cbCreatePatchHasCustomMeta.IsChecked &&
                        cboxCreatePatchTargetGame.SelectedIndex < 4)
                    {
                        var      targetGame      = (TargetGame)cboxCreatePatchTargetGame.SelectedIndex;
                        byte[]   mapInfo         = File.ReadAllBytes(txtCreatePatchMapInfo.Text);
                        var      mapInfoFileInfo = new FileInfo(txtCreatePatchMapInfo.Text);
                        FileInfo blfFileInfo;

                        patch.CustomBlfContent = new BlfContent(mapInfoFileInfo.FullName, mapInfo, targetGame);

                        #region Blf Data

                        if (PatchCreationBlfOption0.Visibility == Visibility.Visible)
                        {
                            blfFileInfo = new FileInfo(txtCreatePatchblf0.Text);
                            patch.CustomBlfContent.BlfContainerEntries.Add(new BlfContainerEntry(blfFileInfo.Name,
                                                                                                 File.ReadAllBytes(blfFileInfo.FullName)));
                        }
                        if (PatchCreationBlfOption1.Visibility == Visibility.Visible)
                        {
                            blfFileInfo = new FileInfo(txtCreatePatchblf1.Text);
                            patch.CustomBlfContent.BlfContainerEntries.Add(new BlfContainerEntry(blfFileInfo.Name,
                                                                                                 File.ReadAllBytes(blfFileInfo.FullName)));
                        }
                        if (PatchCreationBlfOption2.Visibility == Visibility.Visible)
                        {
                            blfFileInfo = new FileInfo(txtCreatePatchblf2.Text);
                            patch.CustomBlfContent.BlfContainerEntries.Add(new BlfContainerEntry(blfFileInfo.Name,
                                                                                                 File.ReadAllBytes(blfFileInfo.FullName)));
                        }
                        if (PatchCreationBlfOption3.Visibility == Visibility.Visible)
                        {
                            blfFileInfo = new FileInfo(txtCreatePatchblf3.Text);
                            patch.CustomBlfContent.BlfContainerEntries.Add(new BlfContainerEntry(blfFileInfo.Name,
                                                                                                 File.ReadAllBytes(blfFileInfo.FullName)));
                        }

                        #endregion
                    }

                    PatchBuilder.BuildPatch(originalFile, originalReader, newFile, newReader, patch);
                }
                finally
                {
                    if (originalReader != null)
                    {
                        originalReader.Dispose();
                    }
                    if (newReader != null)
                    {
                        newReader.Dispose();
                    }
                }

                IWriter output = new EndianWriter(File.Open(outputPath, FileMode.Create, FileAccess.Write), Endian.BigEndian);
                AssemblyPatchWriter.WritePatch(patch, output);
                output.Dispose();

                MetroMessageBox.Show("Patch Created!",
                                     "Your patch has been created in the designated location. Happy sailing, modder!");
            }
            catch (Exception ex)
            {
                MetroException.Show(ex);
            }
        }