private void CastPassive() { if (!Passive.IsReady()) { return; } if (!Target.IsValidTarget(E.Range)) { return; } Passive.CastIfHitchanceEquals(Target, HitChance.High, UsePackets); }
private void CastPassive(Obj_AI_Base target) { if (!Passive.IsReady()) { return; } if (!target.IsValidTarget(E.Range)) { return; } Passive.CastIfHitchanceEquals(target, HitChance.High); }