public void TestClear() { PartitionFieldTree <Rect> fieldTree = new PartitionFieldTree <Rect>(10, 10); Rect rect1 = new Rect(new Point(2, 2), new Size(3, 3)); Rect rect2 = new Rect(new Point(-2, 2), new Size(1, 1)); Rect rect3 = new Rect(new Point(3, 2), new Size(1, 2)); Rect rect4 = new Rect(new Point(2, -2), new Size(1, 1)); fieldTree.Add(rect1); fieldTree.Add(rect2); fieldTree.Add(rect3); fieldTree.Add(rect4); fieldTree.Clear(); Assert.AreEqual(fieldTree.IsEmpty(), true); }
public void AddSingleRectangle() { PartitionFieldTree <Rect> fieldTree = new PartitionFieldTree <Rect>(10, 10); Rect rect1 = new Rect(new Point(2, 2), new Size(3, 3)); fieldTree.Add(rect1); Assert.AreEqual(fieldTree.IsEmpty(), false); }
public void AddSingleRectangleAndPop() { PartitionFieldTree <Rect> fieldTree = new PartitionFieldTree <Rect>(10, 10); Rect rect1 = new Rect(new Point(2, 2), new Size(3, 3)); fieldTree.Add(rect1); Rect r = fieldTree.PopNearestObject(0, 0); Assert.AreEqual(fieldTree.IsEmpty(), true); Assert.AreEqual(r, rect1); }