async Task CompileCode(EngineNS.EPlatformType platform, bool usecache = false) { if (!Particle_Client.CheckError()) { return; } CurrentResourceInfo.Version++; List <Macross.ResourceInfos.MacrossResourceInfo.CustomFunctionData> functions = new List <Macross.ResourceInfos.MacrossResourceInfo.CustomFunctionData>(); Particle_Client.CollectFuncDatas(functions); //if (CheckCompileResult(await CompileCode(Macross_Client, platform, functions), platform) == false) // return; //if (CheckCompileResult(await CompileMacrossCollector(Macross_Client, platform), platform) == false) // return; if (await CompileCode(Particle_Client, ECSType.Client, usecache)) { CompileStatusIcon = TryFindResource("Good") as ImageSource; } else { CompileStatusIcon = TryFindResource("Fail") as ImageSource; EditorCommon.MessageBox.Show($"{platform}平台MacrossScript编译失败!详细信息请编译游戏工程!\r\n"); return; } if (platform == EngineNS.EPlatformType.PLATFORM_WIN) { //var scriptDllName = EngineNS.CEngine.Instance.FileManager.Bin + "MacrossScript.dll"; //EngineNS.CEngine.Instance.MacrossDataManager.RefreshMacrossCollector(); //var assembly = EngineNS.CEngine.Instance.MacrossDataManager.MacrossScripAssembly;//EngineNS.Rtti.RttiHelper.GetAssemblyFromDllFileName(EngineNS.CIPlatform.Instance.CSType, scriptDllName, "", true, true); //var clsTypeFullName = Macross.Program.GetClassNamespace(CurrentResourceInfo, ECSType.Client) + "." + Macross.Program.GetClassName(CurrentResourceInfo, ECSType.Client); //var clsType = assembly.GetType(clsTypeFullName); //var clsIdPro = clsType.GetProperty("ClassId"); //var classId = (EngineNS.Hash64)clsIdPro.GetValue(null); //EngineNS.CEngine.Instance.MacrossDataManager.RefreshMacrossData(ref classId, clsType); EngineNS.Macross.MacrossFactory.SetVersion(CurrentResourceInfo.ResourceName, CurrentResourceInfo.Version); } Particle_Client.PG.Instance = null; string pfxcs = CurrentResourceInfo.AbsInfoFileName.Replace(".rinfo", ""); EngineNS.RName pfxname = EngineNS.RName.GetRName(pfxcs.Replace(CEngine.Instance.FileManager.ProjectContent, "")); await Particle_Client.AddPfxMacross(pfxname); }
async Task Save() { //CurrentResourceInfo.ReferenceRNameList.Clear(); //Particle_Client.Save(); //CurrentResourceInfo.CustomFunctions_Client.Clear(); //Particle_Client.CollectFuncDatas(CurrentResourceInfo.CustomFunctions_Client); ////await CompileCode(EngineNS.EPlatformType.PLATFORM_DROID); //await CompileCode(EngineNS.EPlatformType.PLATFORM_WIN); //List<RName> rnames = new List<RName>(); //await mCodeGenerator.GenerateMacrossResource(Particle_Client, rnames); //foreach (var rname in rnames) //{ // CurrentResourceInfo.ReferenceRNameList.Add(rname); //} //await CurrentResourceInfo.Save(); CurrentResourceInfo.ReferenceRNameList.Clear(); Particle_Client.Save(); var className = Program.GetClassName(CurrentResourceInfo, ECSType.Client); var classFullName = Program.GetClassNamespace(CurrentResourceInfo, ECSType.Client) + "." + className; WPG.Data.PropertyCollection.RemoveCache(EngineNS.CEngine.Instance.MacrossDataManager.MacrossScripAssembly.GetType(classFullName)); CurrentResourceInfo.CustomFunctions_Client.Clear(); Particle_Client.CollectFuncDatas(CurrentResourceInfo.CustomFunctions_Client); //await CompileCode(EngineNS.EPlatformType.PLATFORM_DROID); await CompileCode(EngineNS.EPlatformType.PLATFORM_WIN); List <RName> rnames = new List <RName>(); await mCodeGenerator.CollectMacrossResource(Particle_Client, rnames); foreach (var rname in rnames) { CurrentResourceInfo.ReferenceRNameList.Add(rname); } await CurrentResourceInfo.Save(); var IsShowFloor = Particle_Client.SceneControl.IsShowFloor; var IsShowSkyBox = Particle_Client.SceneControl.IsShowSkyBox; Particle_Client.SceneControl.IsShowFloor = false; Particle_Client.SceneControl.IsShowSkyBox = false; var snapShotFile = CurrentResourceInfo.ResourceName.Address + EditorCommon.Program.SnapshotExt; var data = new EngineNS.Support.CBlobObject[1]; data[0] = new EngineNS.Support.CBlobObject(); var rc = EngineNS.CEngine.Instance.RenderContext; Particle_Client.SceneControl.ViewPort.RPolicy.mCopyPostprocessPass.mScreenView.FrameBuffer.GetSRV_RenderTarget(0).Save2Memory(rc, data[0], EngineNS.EIMAGE_FILE_FORMAT.PNG); EngineNS.CShaderResourceView.SaveSnap(snapShotFile, data); Particle_Client.SceneControl.IsShowFloor = IsShowFloor; Particle_Client.SceneControl.IsShowSkyBox = IsShowSkyBox; }