示例#1
0
 public void RemoveParticleFromList(ParticleEmitters _ID)
 {
     for(int i = 0; i < _particlesList._particles.Length; i++)
         if(_particlesList._particles[i] == _ID)
             toPlay.Remove(i);
 }
示例#2
0
        /// <summary>
        /// BasePathが変更された時に呼ばれます。
        /// </summary>
        protected override void OnBasePathChanged(string basePath)
        {
            base.OnBasePathChanged(basePath);

            ParticleEmitters.ForEach(_ => _.BasePath = basePath);
        }