示例#1
0
    void Awake()
    {
        sounds    = GetComponents <AudioSource>();
        tickSound = sounds[0];

        instrumentSounds = new AudioSource[4];

        for (int i = 0; i < 4; i++)
        {
            instrumentSounds[i] = sounds[i + 1];
        }

        //On va injecter ces trucs-là?
        playersScript = GameObject.Find("PlayersManager").GetComponent <PlayersManager>();
        UIScript      = GameObject.Find("Part").GetComponent <PartUI>();

        //SetUp();

        currentStateIndex = statesSeries.Length - 1;
        riff = new List <Note>();

        badNoteSound = sounds[5];
        beat         = sounds[sounds.Length - 1];
    }
示例#2
0
 private void Start()
 {
     partUIScript = GameObject.Find("Part").GetComponent <PartUI>();
 }