public void Initialization() { var sut = new ParsingSceneContext(); sut.Should().BeEquivalentTo(new { HasMood = false, HasMusic = false }); }
public void Reset() { var sut = new ParsingSceneContext(); sut.HasMood = true; sut.HasMusic = true; sut.Should().BeEquivalentTo(new { HasMood = true, HasMusic = true }); sut.Reset(); sut.Should().BeEquivalentTo(new { HasMood = false, HasMusic = false }); }