private void InitializeParsec() { Parsec = new Parsec(); var status = Parsec.Init(); Log($"Parsec Init: {status}"); }
private void InitParsec() { parsec = new Parsec(); Parsec.ParsecStatus status = parsec.Init(); Debug.Log($"Parsec init: {status}"); sampleRate = (uint)AudioSettings.outputSampleRate; instance = this; //framePCMData = new List<float[]>(); StartCoroutine(CheckStatus()); }