} //end method GetSelectedService // Send values to Update Editor private void SendData() { if (ParentUI.IsLoaded()) { ParentUI.LoadUpdatePanel(); } }//end method
private void Awake() { if (Instance == null) { Instance = this; } else if (Instance != this) { Destroy(gameObject); } InventoryUI = GetComponent <InventoryUI>(); CraftingUI = GetComponent <CraftingUI>(); }
public void strategyHandler(Object arg) { StrategyArg stgArg = (StrategyArg)arg; IStrategy stg = stgArg.strategy; CancellationToken ct = stgArg.ct; int number = stgArg.number; while (true) { stg.calculate_signals(null, null); if (ct.IsCancellationRequested) { break; } } StrategyOnOff onOff = new StrategyOnOff(); onOff.stgIndex = stgArg.number; onOff.isOn = false; ParentUI.HandleStrategyOnOff(onOff); }
}//end method buttonUpdate_Click private void buttonDelete_Click(object sender, EventArgs e) { ParentUI.DeleteService(); }//end method buttonDelete_Click
}//end method buttonReset_Click private void buttonAdd_Click(object sender, EventArgs e) { ParentUI.InsertService(); Reset(); }//end method buttonAdd_Click
public List <String[]> getPositionSummary() { return(ParentUI.getPositionSummary()); }
//new dailyReset public void dailyReset() { appMDManager.dailyReset(); appOrderManager.dailyReset(); ParentUI.dailyReset(); }