//初期化関数 void Start() { parentTrigger = transform.root.GetComponent <ParentTrigger>(); if (parentTrigger == null) { Debug.Log("<color=red>parentTriggerが無いよ! : " + transform.root.gameObject + "</color>"); } }
private async Task UpdateParentOverlayState(bool visible) { if (ParentTrigger == null) { return; } ParentTrigger.GetOverlayComponent().UpdateChildState(visible); if (!visible) { await ParentTrigger.Hide(); } }