/// <summary>Determines if the target player is pathfinding.</summary> public Element IsPathfinding(Element player) => new V_Compare(ParentArray.GetVariable(player), Operators.NotEqual, new V_Null());
/// <summary>Determines if the target player is pathfinding.</summary> public Element IsPathfinding(Element player) => Element.Compare(ParentArray.GetVariable(player), Operator.NotEqual, Element.Null());