public override void OnInspectorGUI() { CheckUndo(); // Camera manager.SetParallaxCamera((Camera)EditorGUILayout.ObjectField("Camera", manager.GetParallaxCamera(), typeof(Camera) #if !UNITY_3_3 , true #endif )); // Scroll Axes manager.SetScrollConstraints((ScrollConstraints)EditorGUILayout.EnumPopup("Scroll Axes", manager.GetScrollConstraints())); // Base Speed manager.SetBaseSpeed(EditorGUILayout.FloatField("Base Speed", manager.GetBaseSpeed())); // Automatic bool auto = EditorGUILayout.Toggle("Automatic", manager.automatic); if (auto != manager.automatic) { manager.automatic = auto; Parallax.RefreshAllBillboards(); } if (!manager.automatic) { manager.minSize = EditorGUILayout.Vector2Field("Min Size", manager.minSize); manager.maxSize = EditorGUILayout.Vector2Field("Max Size", manager.maxSize); } // Pixel size manager.pixelDensity = EditorGUILayout.FloatField("Pixel Density", manager.pixelDensity); // Autorefresh bool autoRefresh = EditorGUILayout.Toggle("Auto-Refresh Meshes", manager.autoRefreshBillboards); if (autoRefresh != manager.autoRefreshBillboards) { manager.autoRefreshBillboards = autoRefresh; Parallax.RefreshAllBillboards(); } // Reset All Layers GUI.color = Color.red; if (GUILayout.Button("Set All Layers to Auto")) { for (int s = 0; s < manager.Length; s++) { manager[s].isAutoConfigured = true; } } GUI.color = Color.white; if (GUI.changed) { EditorPrefs.SetBool("Thinkscroller.AboutFoldout", aboutFoldout); EditorUtility.SetDirty(target); Repaint(); guiChanged = true; } if (Event.current.type == EventType.ExecuteCommand) { Undo.CreateSnapshot(); Undo.RegisterSnapshot(); } aboutFoldout = EditorGUILayout.Foldout(aboutFoldout, " About Thinkscroller"); if (aboutFoldout) { GUILayout.Label(version); GUILayout.Label( "(c) 2011-2012 Thinksquirrel Software, LLC.\n" + "All rights reserved."); GUILayout.Label("Designed by Josh Montoute"); if (GUILayout.Button("Rate this package! (Unity Asset Store)")) { Application.OpenURL("com.unity3d.kharma:content/2024"); } } EditorGUILayout.Separator(); }