private void SetUpItem() { validSlot = ItemData.validSlot; itemName = ItemData.itemName; itemValue = ItemData.itemValue; itemIcon = ItemData.itemIcon; }
public PaperdollSlot GetPaperDollSlotByType(PaperdollSlot.PaperdollSlotType slotType) { int count = slots.Count; for (int i = 0; i < count; i++) { if (slots[i] is PaperdollSlot) { PaperdollSlot slot = slots[i] as PaperdollSlot; if (slot.slotType == slotType && slot.IsFull == false) { return(slot); } } } return(null); }