public void InstantiatePanoramaCube() { currentPanorama = GameObject.Instantiate(panoramaPrefab).GetComponent <PanoramaController>(); }
public void LoadPanorama() { currentPanorama = GameObject.Instantiate(panoramaPrefab).GetComponent <PanoramaController>(); loader.LoadImagesInFolder(folderPath); }
public PanoramaMediator(PanoramaController panoramaController, CommonUIController commonUIController, CameraController cameraController) { _cameraController = cameraController; _commonUIController = commonUIController; _panoramaController = panoramaController; }