public void PrepareSelectedObjectToReceiveBehavior() { if (selectedObject == -1) { DebugMessage.ErrorMessage(TranslationManager.GetMessage("SelectObjectFirst")); PanelLoadBg.AbortLoadStatic(); return; } Debug.Log("Preparing object " + selectedObjectName + " to receive behavior."); PanelLoadBg.SetProgrammableObjectStatic(GetIthObjectInSceneTransform(selectedObject).GetComponent <ProgrammableObject>()); }
public void PrepareSourceCodeEditorToReceiveBehavior() { PanelLoadBg.SetProgrammableObjectStatic(null); }