void Start() { heroes = Game.Instance.database.heroes; panel = GetComponent <PanelInventory>(); }
void Start() { uiInventory = uiMgr.Inventory.GetComponent<PanelInventory>(); }
void Start() { heroes = Game.Instance.database.heroes; panel = GetComponent <PanelInventory>(); }
void Start() { uiInventory = uiMgr.Inventory.GetComponent<PanelInventory>(); }