private void CreatePaletteButton(string text, Action <MyTouch> clickAction) { int count = PaletteObjects.Count; var button = new PaletteObject(Camera, () => GetPaletteObjectPosition(count), () => PaletteObjectSize, text, null, null, this); button.OnClick += clickAction; AddPaletteObject(button); }
public void Add(PaletteObject p) { selection.Add(p); }
public bool Contains(PaletteObject p) { return(selection.Contains(p)); }
private void SelectBrushObject(PaletteObject o) { PaletteCommon.selection.Add(o); PaletteCommon.brush.CreatePreview(PaletteCommon.selection.selection); UnselectUnityTool(); }