public void When_adding_newItem_should_be_added_to_list() { var sut = new PairList<string>(); sut.AddNewItem(""); Assert.AreEqual(1, sut.AddedItems.Count()); }
public static PairList <string, int> SectionPositionsFromSortedList(IList <IGroupingItem> sortedList) { if (sortedList == null) { return(new PairList <string, int>()); } PairList <string, int> positions = new PairList <string, int>(); string lastGroupingLetter = null; int lastIndex = 0; for (int i = 0; i < sortedList.Count; i++) { string groupingName = sortedList[i].GroupingName; if (groupingName == null || groupingName.Length == 0) { continue; } char firstLetter = Char.ToUpper(groupingName[0]); if (lastGroupingLetter == null || firstLetter != lastGroupingLetter[0]) { lastGroupingLetter = firstLetter.ToString(); lastIndex = i; positions.Add(lastGroupingLetter, lastIndex); } } return(positions); }
/// <summary> /// Adds game objects that show the level's general information: two text objects and a background image. /// </summary> /// <param name="title">The title of the level.</param> /// <param name="description">The one-line description of the level.</param> void AddLevelInfoObjects(string title, string description) { // - background box SpriteGameObject infoBackground = new SpriteGameObject("Sprites/spr_level_info"); infoBackground.SetOriginToCenter(); infoBackground.LocalPosition = new Vector2(600, 820); AddChild(infoBackground); // - title text TextGameObject titleText = new TextGameObject("Fonts/HelpFont", Color.Blue, TextGameObject.Alignment.Center); titleText.Text = LevelIndex + " - " + title; titleText.LocalPosition = new Vector2(600, 786); AddChild(titleText); // - description text TextGameObject descriptionText = new TextGameObject("Fonts/HelpFont", Color.DarkBlue, TextGameObject.Alignment.Center); descriptionText.Text = description; descriptionText.LocalPosition = new Vector2(600, 820); AddChild(descriptionText); // - number of pairs pairList = new PairList(targetNumberOfPairs); pairList.LocalPosition = new Vector2(20, 20); AddChild(pairList); }
public PlaylistsResponse(string error, IList <Playlist> playlists, IList <IMediaItem> mediaItems, PairList <string, int> sectionPositions) { Error = error; Playlists = playlists; MediaItems = mediaItems; SectionPositions = sectionPositions; }
public override Expression CloneExpressionOnly() { PairList <Expression, OrderDirection> collectionClone = new PairList <Expression, OrderDirection>(this.ExpressionToOrderDirectionMap.Select(pair => new KeyValuePair <Expression, OrderDirection>(pair.Key.CloneExpressionOnly(), pair.Value))); return(new OrderByClause(collectionClone, null)); }
private void AddPairs(G2Protocol protocol, G2Frame sync, byte name, PairList pairs) { if (pairs != null && pairs.Count > 0) { protocol.WritePacket(sync, name, pairs.ToBytes()); } }
private PairList <CFGBlockLogicalConstruct, List <int> > GetOrderedCFGSuccessorToLabelsMap(SwitchData switchData) { //Ugly but effective. Sorry PairList <CFGBlockLogicalConstruct, List <int> > result = new PairList <CFGBlockLogicalConstruct, List <int> >(); Dictionary <InstructionBlock, KeyValuePair <int, List <int> > > blockSuccessorToResultPositionMap = new Dictionary <InstructionBlock, KeyValuePair <int, List <int> > >(); for (int i = 0; i < switchData.OrderedCasesArray.Length; i++) { InstructionBlock instructionBlock = switchData.OrderedCasesArray[i]; if (instructionBlock != switchData.DefaultCase) { KeyValuePair <int, List <int> > positionToLabelListPair; if (!blockSuccessorToResultPositionMap.TryGetValue(instructionBlock, out positionToLabelListPair)) { positionToLabelListPair = new KeyValuePair <int, List <int> >(result.Count, new List <int>()); result.Add(GetCFGLogicalConstructFromBlock(instructionBlock), positionToLabelListPair.Value); blockSuccessorToResultPositionMap.Add(instructionBlock, positionToLabelListPair); } positionToLabelListPair.Value.Add(i); } } return(result); }
private void SaveTunerDef() { PairList pairList = this.tunerDef; pairList.Clear(); IEnumerator enumerator = this.tunerBox.Nodes.GetEnumerator(); try { while (enumerator.MoveNext()) { string[] array = ((TreeNode)enumerator.Current).Text.Split(new char[] { '=' }); pairList[array[0]] = array[1]; } } finally { IDisposable disposable = enumerator as IDisposable; if (disposable != null) { disposable.Dispose(); } } pairList.Save(); }
void OnApplicationPause(bool pauseStatus) { if (pauseStatus) { PairList.Save(); } }
public static void Main() { goto atlamanoktasi; //ornek olması acısından->RawView ArrayList listarray = new ArrayList(); listarray.Add(new Pair("W", 1919)); listarray.Add(new Pair("X", 1923)); listarray.Add(new Pair("Y", 1071)); listarray.Add(new Pair("Z", 1453)); /* Pair d = (Pair)listarray[0]; * Console.WriteLine("{0}", d.Data);*/ foreach (Pair item in listarray) { Pair d = item; Console.WriteLine("{0}", d.Data); } atlamanoktasi: PairList row = new PairList(); row.Load(); Pair val = row["A"]; Console.WriteLine("A: {0}", val.Data); Console.WriteLine("B: {0}", row["B"].Data); row["Q"].Data = "new value"; // set the name Console.WriteLine("Q: {0}", row["Q"].Data); }
public PairList GetAllTableStyleInfoPairs() { var pairs = new PairList(); using (var rdr = ExecuteReader(SqlSelectAllTableStyle)) { while (rdr.Read()) { var styleInfo = GetTableStyleInfoByReader(rdr); var inputType = styleInfo.InputType; if (InputTypeUtils.IsWithStyleItems(inputType)) { styleInfo.StyleItems = DataProvider.TableStyleItemDao.GetStyleItemInfoList(styleInfo.Id); } var key = TableStyleManager.GetCacheKey(styleInfo.RelatedIdentity, styleInfo.TableName, styleInfo.AttributeName); if (!pairs.ContainsKey(key)) { var pair = new Pair(key, styleInfo); pairs.Add(pair); } } rdr.Close(); } return(pairs); }
public AlbumsResponse(string error, IList <Album> albums, IList <Song> songs, PairList <string, int> sectionPositions) { Error = error; Albums = albums; Songs = songs; SectionPositions = sectionPositions; }
/// <summary> /// Initializes an empty context for a given branch. /// </summary> /// <param name="branchName">The branch name.</param> internal WorldBranchContext(string branchName) { BranchName = branchName; _context = new SolutionContext(); _drivers = new List <ISolutionDriver>(); _pairList = new PairList(this); }
public PlaylistsResponse(string error, IList<Playlist> playlists, IList<IMediaItem> mediaItems, PairList<string, int> sectionPositions) { Error = error; Playlists = playlists; MediaItems = mediaItems; SectionPositions = sectionPositions; }
/// <summary> /// <para>Creates a CMSSolutions.Collections.Generic.PairCollection<TFirst,TSecond> from a System.Collections.Generic.IEnumerable<T></para> /// <para>according to specified first and second selector functions.</para> /// </summary> /// <typeparam name="TSource">The type of the elements of source.</typeparam> /// <typeparam name="TFirst">The type of the First returned by firstSelector.</typeparam> /// <typeparam name="TSecond">The type of the Second returned by secondSelector.</typeparam> /// <param name="source">An System.Collections.Generic.IEnumerable<T> to create a CMSSolutions.Collections.Generic.PairCollection<TFirst,TSecond> from</param> /// <param name="firstSelector">A transform function to produce a result element First from each element.</param> /// <param name="secondSelector">A transform function to produce a result element Second from each element.</param> /// <returns> /// <para>A CMSSolutions.Collections.Generic.PairCollection<TFirst,TSecond> that contains values</para> /// <para> of type TFirst and TSecond selected from the input sequence.</para> /// </returns> public static PairList <TFirst, TSecond> ToPairList <TSource, TFirst, TSecond>( this IEnumerable <TSource> source, Func <TSource, TFirst> firstSelector, Func <TSource, TSecond> secondSelector) { if (source == null) { throw new ArgumentNullException("source"); } if (firstSelector == null) { throw new ArgumentNullException("firstSelector"); } if (secondSelector == null) { throw new ArgumentNullException("secondSelector"); } var dictionary = new PairList <TFirst, TSecond>(); foreach (TSource item in source) { dictionary.Add(firstSelector(item), secondSelector(item)); } return(dictionary); }
public static PairList<string, int> SectionPositionsFromSortedList(IList<IGroupingItem> sortedList) { if (sortedList == null) return new PairList<string, int>(); PairList<string, int> positions = new PairList<string, int>(); string lastGroupingLetter = null; int lastIndex = 0; for (int i = 0; i < sortedList.Count; i++) { string groupingName = sortedList[i].GroupingName; if (groupingName == null || groupingName.Length == 0) continue; char firstLetter = Char.ToUpper(groupingName[0]); if (lastGroupingLetter == null || firstLetter != lastGroupingLetter[0]) { lastGroupingLetter = firstLetter.ToString(); lastIndex = i; positions.Add(lastGroupingLetter, lastIndex); } } return positions; }
internal void AddThreadlines(SyncPacket packet) { foreach (var flow in XRay.FlowMap) { if (!NewStackItems.ContainsKey(flow.ThreadID) || NewStackItems[flow.ThreadID] == 0) { continue; } PairList threadline; if (!Threadlines.TryGetValue(flow.ThreadID, out threadline)) { threadline = new PairList(); Threadlines[flow.ThreadID] = threadline; } int newItems = NewStackItems[flow.ThreadID]; int minDepth = int.MaxValue; int sendCount = Math.Min(newItems, MaxStackItemsPerThreadSent); foreach (var item in flow.EnumerateThreadline(sendCount)) { if (item.Depth < minDepth) { minDepth = item.Depth; } threadline.Add(new Tuple <int, int>((item.Call == null) ? item.NodeID : item.Call.ID, item.Depth)); } // set new items to 0, iterate new items on threadline add NewStackItems[flow.ThreadID] = 0; // send top level of stack, so remote node is in sync (these are often pushed off the threadline) PairList threadstack; if (!ThreadStacks.TryGetValue(flow.ThreadID, out threadstack)) { threadstack = new PairList(); ThreadStacks[flow.ThreadID] = threadstack; } for (int i = minDepth - 1; i >= 0; i--) { var item = flow.Stack[i]; threadstack.Add(new Tuple <int, int>((item.Call == null) ? item.NodeID : item.Call.ID, item.Depth)); } } if (Threadlines.Count > 0) { packet.Threadlines = Threadlines; Threadlines = new Dictionary <int, PairList>(); DataToSend = true; } if (ThreadStacks.Count > 0) { packet.ThreadStacks = ThreadStacks; ThreadStacks = new Dictionary <int, PairList>(); DataToSend = true; } }
public PairList GetChords() { Dict chord = new Dict(); //string[] NoteName = NoteNameSharp; for (int i = 0; i < notes.Count; i++) { int note = notes[i]; double decay = hold[i] ? 0.5 : 1; int scale; // Major scale = NoteScale.FromNumber(note); // as 1th Acc(chord, NoteName[scale], decay / 3); scale = NoteScale.FromNumber(note - 4); // as 3th Acc(chord, NoteName[scale], decay / 3); scale = NoteScale.FromNumber(note - 7); // as 5th Acc(chord, NoteName[scale], decay / 3); // Minor scale = NoteScale.FromNumber(note); // as 1th Acc(chord, NoteName[scale] + "m", decay / 3); scale = NoteScale.FromNumber(note - 3); // as 3th Acc(chord, NoteName[scale] + "m", decay / 3); scale = NoteScale.FromNumber(note - 7); // as 5th Acc(chord, NoteName[scale] + "m", decay / 3); // 7th scale = NoteScale.FromNumber(note); // as 1th Acc(chord, NoteName[scale] + "7", decay / 4); scale = NoteScale.FromNumber(note - 4); // as 3th Acc(chord, NoteName[scale] + "7", decay / 4); scale = NoteScale.FromNumber(note - 7); // as 5th Acc(chord, NoteName[scale] + "7", decay / 4); scale = NoteScale.FromNumber(note - 10); // as 7th Acc(chord, NoteName[scale] + "7", decay / 4); } if (l != null) { PairList chord_l = l.GetChords(); foreach (var pair in chord_l) { Acc(chord, pair.Key, pair.Value); } } if (r != null) { PairList chord_r = r.GetChords(); foreach (var pair in chord_r) { Acc(chord, pair.Key, pair.Value / 2); } } List <KeyValuePair <string, double> > ret = new List <KeyValuePair <string, double> >(); foreach (var c in chord) { ret.Add(c); } ret.Sort((a, b) => (b.Value.CompareTo(a.Value))); return(ret); }
public void When_adding_newItem_should_be_added_to_list() { var sut = new PairList <string>(); sut.AddNewItem(""); Assert.AreEqual(1, sut.AddedItems.Count()); }
public void When_adding_reference_and_new_item_should_be_added_to_equal_list() { var sut = new PairList<string>(); sut.AddReferenceItem(""); sut.AddNewItem(""); Assert.AreEqual(1, sut.EqualItems.Count()); }
private void ResetPairList(IEnumerable <NameValuePair> list) { PairList.Clear(); foreach (var x in list) { PairList.Add(x); } }
private QuadTree(double x, double y, double w, double h, QuadTree Root) : base(x, y, w, h) { Objects = new List<ICollidable>(); Collisions = new PairList<ICollidable>(); Offset = new Vector2D(); this.Root = Root; }
public static void Main() { PairList Row_ = new PairList(); Row_.Load(); Console.WriteLine("Column 1: {0}", Row_[1].Data); Row_[1].Data = 12; }
public QuadTree(double x, double y, double w, double h) : base(x, y, w, h) { Objects = new List<ICollidable>(); Collisions = new PairList<ICollidable>(); Offset = new Vector2D(); Root = this; }
public FoldersResponse(string error, Folder containingFolder, IList <Folder> folders, IList <Song> songs, IList <Video> videos, PairList <string, int> sectionPositions) { Error = error; ContainingFolder = containingFolder; Folders = folders; Songs = songs; Videos = videos; SectionPositions = sectionPositions; }
void AddPairs(ref PairList localPairs, ref PairList packetPairs) { if (localPairs.Count > 0) { packetPairs = localPairs; localPairs = new PairList(); DataToSend = true; } }
public FoldersResponse(string error, Folder containingFolder, IList<Folder> folders, IList<Song> songs, IList<Video>videos, PairList<string, int> sectionPositions) { Error = error; ContainingFolder = containingFolder; Folders = folders; Songs = songs; Videos = videos; SectionPositions = sectionPositions; }
public void When_adding_new_and_reference_item_should_be_added_to_equal_list() { var sut = new PairList <string>(); sut.AddNewItem(""); sut.AddReferenceItem(""); Assert.AreEqual(1, sut.EqualItems.Count()); }
private void LoadTunerDef() { this.tunerDef = new PairList(Util.GetUserPath("tuner.def")); this.tunerDef.Load(); foreach (KeyValuePair <string, string> current in this.tunerDef) { this.tunerBox.Nodes.Add(current.Key + "=" + current.Value); } }
public void When_adding_referenceItem_should_be_added_to_list() { var sut = new PairList<string>(); sut.AddReferenceItem("old"); sut.AddNewItem("new"); Assert.AreEqual(1, sut.RemovedItems.Count()); Assert.AreEqual(1, sut.AddedItems.Count()); }
public TestStateManager(object specification) { TestType = specification.GetType(); Givens = new PairList<Delegate, string>(); Whens = new PairList<Delegate, string>(); Thens = new PairList<MethodInfo, StatedThen>(); _teardownMethods = new List<after>(); TestRunManager.CurrentTestRun.AddTest(this, specification.GetType()); }
public GenresResponse(string error, IList <Genre> genres, IList <Folder> folders, IList <Artist> artists, IList <Album> albums, IList <Song> songs, PairList <string, int> sectionPositions) { Error = error; Genres = genres; Folders = folders; Artists = artists; Albums = albums; Songs = songs; SectionPositions = sectionPositions; }
public ArtistsResponse(string error, IList<Artist> artists, IList<Album> albums, IList<Song> songs, Dictionary<string, int> counts, string lastfmInfo, PairList<string, int> sectionPositions) { Error = error; Artists = artists; Songs = songs; Albums = albums; Counts = counts; LastfmInfo = lastfmInfo; SectionPositions = sectionPositions; }
/// <summary> /// Constructor /// </summary> /// <param name="reward">reward</param> /// <param name="spawns">spawn points</param> public Wave(PairList<string, object> data) { spawns = new List<SpawnPoint>(); foreach (PairListNode<string, object> element in data) if (element.Key.Equals("Reward")) reward = int.Parse(element.Value.ToString()); else if (element.Key.Equals("Spawns")) foreach (object spawn in element.Value as SimpleList<object>) spawns.Add(new SpawnPoint(spawn as PairList<string, object>)); }
/// <summary> /// Constructor /// </summary> /// <param name="data">enemy data</param> public EnemyInstance(PairList<string, object> data) { foreach (PairListNode<string, object> element in data) if (element.Key.Equals("Name")) name = element.Value.ToString(); else if (element.Key.Equals("Delay")) delay = int.Parse(element.Value.ToString()); else if (element.Key.Equals("Quantity")) quantity = int.Parse(element.Value.ToString()); }
public AlbumArtistsResponse(string error, IList <AlbumArtist> albumArtists, IList <Album> albums, IList <Song> songs, Dictionary <string, int> counts, string lastfmInfo, PairList <string, int> sectionPositions) { Error = error; AlbumArtists = albumArtists; Songs = songs; Albums = albums; Counts = counts; LastfmInfo = lastfmInfo; SectionPositions = sectionPositions; }
public void When_adding_referenceItem_should_be_added_to_list() { var sut = new PairList <string>(); sut.AddReferenceItem("old"); sut.AddNewItem("new"); Assert.AreEqual(1, sut.RemovedItems.Count()); Assert.AreEqual(1, sut.AddedItems.Count()); }
public GenresResponse(string error, IList<Genre> genres, IList<Folder> folders, IList<Artist> artists, IList<Album> albums, IList<Song> songs, PairList<string, int> sectionPositions) { Error = error; Genres = genres; Folders = folders; Artists = artists; Albums = albums; Songs = songs; SectionPositions = sectionPositions; }
/// <summary> /// Process returns a JSON response list of genres /// </summary> public void Process(UriWrapper uri, IHttpProcessor processor, User user) { // Generate return lists of folders, songs, videos IList <Genre> listOfGenres = new List <Genre>(); IList <Folder> listOfFolders = new List <Folder>(); IList <Artist> listOfArtists = new List <Artist>(); IList <Album> listOfAlbums = new List <Album>(); IList <Song> listOfSongs = new List <Song>(); PairList <string, int> sectionPositions = new PairList <string, int>(); // ID specified if (uri.Id != null) { // Default: artists string type = "artists"; if (uri.Parameters.ContainsKey("type")) { type = uri.Parameters["type"]; } // Get single genre, add it for output Genre genre = Injection.Kernel.Get <IGenreRepository>().GenreForId((int)uri.Id); listOfGenres.Add(genre); switch (type) { case "folders": listOfFolders = genre.ListOfFolders(); break; case "albums": listOfAlbums = genre.ListOfAlbums(); break; case "songs": listOfSongs = genre.ListOfSongs(); break; case "artists": default: listOfArtists = genre.ListOfArtists(); break; } } else { // No id parameter listOfGenres = Injection.Kernel.Get <IGenreRepository>().AllGenres(); sectionPositions = Utility.SectionPositionsFromSortedList(new List <IGroupingItem>(listOfGenres.Select(c => (IGroupingItem)c))); } // Return all results processor.WriteJson(new GenresResponse(null, listOfGenres, listOfFolders, listOfArtists, listOfAlbums, listOfSongs, sectionPositions)); return; }
/// <summary> /// Process returns a JSON response list of genres /// </summary> public void Process(UriWrapper uri, IHttpProcessor processor, User user) { // Generate return lists of folders, songs, videos IList<Genre> listOfGenres = new List<Genre>(); IList<Folder> listOfFolders = new List<Folder>(); IList<Artist> listOfArtists = new List<Artist>(); IList<Album> listOfAlbums = new List<Album>(); IList<Song> listOfSongs = new List<Song>(); PairList<string, int> sectionPositions = new PairList<string, int>(); // ID specified if (uri.Id != null) { // Default: artists string type = "artists"; if (uri.Parameters.ContainsKey("type")) { type = uri.Parameters["type"]; } // Get single genre, add it for output Genre genre = Injection.Kernel.Get<IGenreRepository>().GenreForId((int)uri.Id); listOfGenres.Add(genre); switch (type) { case "folders": listOfFolders = genre.ListOfFolders(); break; case "albums": listOfAlbums = genre.ListOfAlbums(); break; case "songs": listOfSongs = genre.ListOfSongs(); break; case "artists": default: listOfArtists = genre.ListOfArtists(); break; } } else { // No id parameter listOfGenres = Injection.Kernel.Get<IGenreRepository>().AllGenres(); sectionPositions = Utility.SectionPositionsFromSortedList(new List<IGroupingItem>(listOfGenres.Select(c => (IGroupingItem)c))); } // Return all results processor.WriteJson(new GenresResponse(null, listOfGenres, listOfFolders, listOfArtists, listOfAlbums, listOfSongs, sectionPositions)); return; }
private void InitializeCities() { nationCity = new PairList <string, string>(); // Argentina nationCity.Add("Argentina", "Boca"); nationCity.Add("Argentina", "Buenos Aires"); // England nationCity.Add("England", "London"); nationCity.Add("England", "Birmingham"); nationCity.Add("England", "Liverpool"); nationCity.Add("England", "Manchester"); // Brazil nationCity.Add("Brazil", "Rio de Janeiro"); nationCity.Add("Brazil", "Sao Paulo"); // Canada nationCity.Add("Canada", "Toronto"); nationCity.Add("Canada", "Montreal"); nationCity.Add("Canada", "Vancouver"); nationCity.Add("Canada", "Calgary"); nationCity.Add("Canada", "Winnipeg"); nationCity.Add("Canada", "Ottawa"); nationCity.Add("Canada", "Halifax"); nationCity.Add("Canada", "Quebec"); nationCity.Add("Canada", "Thunder Bay"); nationCity.Add("Canada", "Regina"); nationCity.Add("Canada", "Scarborough"); nationCity.Add("Canada", "Mississauga"); nationCity.Add("Canada", "Edmonton"); nationCity.Add("Canada", "Hamilton"); nationCity.Add("Canada", "Burlington"); nationCity.Add("Canada", "London"); nationCity.Add("Canada", "Niagara Falls"); nationCity.Add("Canada", "Windsor"); // Iceland nationCity.Add("Iceland", "Reykjavik"); nationCity.Add("Iceland", "Kopavogur"); // Denmark nationCity.Add("Denmark", "Copenhagen"); // USA nationCity.Add("USA", "New York"); nationCity.Add("USA", "Boston"); nationCity.Add("USA", "Los Angeles"); }
private void CreateSwitchConstruct(CFGBlockLogicalConstruct switchBlock, ILogicalConstruct parentConstruct, SwitchData switchData, DominatorTree dominatorTree) { List <KeyValuePair <CFGBlockLogicalConstruct, List <int> > > cfgSuccessorToLabelsMap = GetOrderedCFGSuccessorToLabelsMap(switchData); Dictionary <ILogicalConstruct, HashSet <ISingleEntrySubGraph> > validCaseEntryToDominatedNodesMap = GetValidCases(dominatorTree, switchBlock); List <CaseLogicalConstruct> orderedCaseConstructs = new List <CaseLogicalConstruct>(); PairList <List <int>, CFGBlockLogicalConstruct> labelsToCFGSuccessorsList = new PairList <List <int>, CFGBlockLogicalConstruct>(); foreach (KeyValuePair <CFGBlockLogicalConstruct, List <int> > cfgSuccessorToLabelsPair in cfgSuccessorToLabelsMap) { ILogicalConstruct successor; HashSet <ISingleEntrySubGraph> dominatedNodes; if (LogicalFlowUtilities.TryGetParentConstructWithGivenParent(cfgSuccessorToLabelsPair.Key, parentConstruct, out successor) && validCaseEntryToDominatedNodesMap.TryGetValue(successor, out dominatedNodes)) { CaseLogicalConstruct newCaseConstruct = new CaseLogicalConstruct(successor); newCaseConstruct.CaseNumbers.AddRange(cfgSuccessorToLabelsPair.Value); newCaseConstruct.Body.UnionWith(dominatedNodes.Cast <ILogicalConstruct>()); newCaseConstruct.AttachCaseConstructToGraph(); orderedCaseConstructs.Add(newCaseConstruct); } else { labelsToCFGSuccessorsList.Add(cfgSuccessorToLabelsPair.Value, cfgSuccessorToLabelsPair.Key); } } CaseLogicalConstruct defaultCase = null; CFGBlockLogicalConstruct defaultCFGSuccessor = GetCFGLogicalConstructFromBlock(switchData.DefaultCase); ILogicalConstruct defaultSuccessor; HashSet <ISingleEntrySubGraph> defaultCaseNodes; if (LogicalFlowUtilities.TryGetParentConstructWithGivenParent(defaultCFGSuccessor, parentConstruct, out defaultSuccessor) && validCaseEntryToDominatedNodesMap.TryGetValue(defaultSuccessor, out defaultCaseNodes)) { defaultCase = new CaseLogicalConstruct(defaultSuccessor); if (HasSuccessors(defaultCaseNodes)) { defaultCase.Body.UnionWith(defaultCaseNodes.Cast <ILogicalConstruct>()); } defaultCase.AttachCaseConstructToGraph(); } SwitchLogicalConstruct theSwitch = SwitchLogicalConstruct.GroupInSwitchConstruct(switchBlock, orderedCaseConstructs, labelsToCFGSuccessorsList, defaultCase, defaultCFGSuccessor); UpdateDominatorTree(dominatorTree, theSwitch); }
/// <summary> /// Process returns a JSON response list of folders /// </summary> public void Process(UriWrapper uri, IHttpProcessor processor, User user) { // Generate return lists of folders, songs, videos IList<Folder> listOfFolders = new List<Folder>(); IList<Song> listOfSongs = new List<Song>(); IList<Video> listOfVideos = new List<Video>(); Folder containingFolder = null; bool recursive = false; PairList<string, int> sectionPositions = new PairList<string, int>(); // If ID present, return that folder if (uri.Id != null) { // Return the folder for this id containingFolder = Injection.Kernel.Get<IFolderRepository>().FolderForId((int)uri.Id); listOfFolders = containingFolder.ListOfSubFolders(); if (uri.Parameters.ContainsKey("recursiveMedia") && uri.Parameters["recursiveMedia"].IsTrue()) { recursive = true; } // Get it, son. listOfSongs = containingFolder.ListOfSongs(recursive); listOfVideos = containingFolder.ListOfVideos(recursive); // Return all results processor.WriteJson(new FoldersResponse(null, containingFolder, listOfFolders, listOfSongs, listOfVideos, sectionPositions)); return; } // No id parameter if (uri.Parameters.ContainsKey("mediaFolders") && uri.Parameters["mediaFolders"].IsTrue()) { // They asked for the media folders listOfFolders = Injection.Kernel.Get<IFolderRepository>().MediaFolders(); } else { // They didn't ask for media folders, so send top level folders listOfFolders = Injection.Kernel.Get<IFolderRepository>().TopLevelFolders(); sectionPositions = Utility.SectionPositionsFromSortedList(new List<IGroupingItem>(listOfFolders.Select(c => (IGroupingItem)c))); } // Return all results processor.WriteJson(new FoldersResponse(null, containingFolder, listOfFolders, listOfSongs, listOfVideos, sectionPositions)); return; }
/// <summary> /// Process returns a JSON response list of folders /// </summary> public void Process(UriWrapper uri, IHttpProcessor processor, User user) { // Generate return lists of folders, songs, videos IList <Folder> listOfFolders = new List <Folder>(); IList <Song> listOfSongs = new List <Song>(); IList <Video> listOfVideos = new List <Video>(); Folder containingFolder = null; bool recursive = false; PairList <string, int> sectionPositions = new PairList <string, int>(); // If ID present, return that folder if (uri.Id != null) { // Return the folder for this id containingFolder = Injection.Kernel.Get <IFolderRepository>().FolderForId((int)uri.Id); listOfFolders = containingFolder.ListOfSubFolders(); if (uri.Parameters.ContainsKey("recursiveMedia") && uri.Parameters["recursiveMedia"].IsTrue()) { recursive = true; } // Get it, son. listOfSongs = containingFolder.ListOfSongs(recursive); listOfVideos = containingFolder.ListOfVideos(recursive); // Return all results processor.WriteJson(new FoldersResponse(null, containingFolder, listOfFolders, listOfSongs, listOfVideos, sectionPositions)); return; } // No id parameter if (uri.Parameters.ContainsKey("mediaFolders") && uri.Parameters["mediaFolders"].IsTrue()) { // They asked for the media folders listOfFolders = Injection.Kernel.Get <IFolderRepository>().MediaFolders(); } else { // They didn't ask for media folders, so send top level folders listOfFolders = Injection.Kernel.Get <IFolderRepository>().TopLevelFolders(); sectionPositions = Utility.SectionPositionsFromSortedList(new List <IGroupingItem>(listOfFolders.Select(c => (IGroupingItem)c))); } // Return all results processor.WriteJson(new FoldersResponse(null, containingFolder, listOfFolders, listOfSongs, listOfVideos, sectionPositions)); return; }
/// <summary> /// Constructor /// </summary> /// <param name="data">spawn point data</param> public SpawnPoint(PairList<string, object> data) { enemies = new List<EnemyInstance>(); foreach (PairListNode<string, object> element in data) if (element.Key.Equals("xStart")) xStart = int.Parse(element.Value.ToString()); else if (element.Key.Equals("yStart")) yStart = int.Parse(element.Value.ToString()); else if (element.Key.Equals("xEnd")) xEnd = int.Parse(element.Value.ToString()); else if (element.Key.Equals("yEnd")) yEnd = int.Parse(element.Value.ToString()); else if (element.Key.Equals("Enemies")) foreach (object enemy in element.Value as SimpleList<object>) enemies.Add(new EnemyInstance(enemy as PairList<string, object>)); }
public static DbExpression MakeCondition(PairList <PrimitivePropertyDescriptor, object> propertyValuePairs, DbTable dbTable) { DbExpression conditionExp = null; foreach (var pair in propertyValuePairs) { PrimitivePropertyDescriptor propertyDescriptor = pair.Item1; object val = pair.Item2; DbExpression left = new DbColumnAccessExpression(dbTable, propertyDescriptor.Column); DbExpression right = DbExpression.Parameter(val, propertyDescriptor.PropertyType, propertyDescriptor.Column.DbType); DbExpression equalExp = new DbEqualExpression(left, right); conditionExp = conditionExp.And(equalExp); } return(conditionExp); }
private void CreateSwitchConstruct(CFGBlockLogicalConstruct switchBlock, ILogicalConstruct parentConstruct, SwitchData switchData, DominatorTree dominatorTree) { List<KeyValuePair<CFGBlockLogicalConstruct, List<int>>> cfgSuccessorToLabelsMap = GetOrderedCFGSuccessorToLabelsMap(switchData); Dictionary<ILogicalConstruct, HashSet<ISingleEntrySubGraph>> validCaseEntryToDominatedNodesMap = GetValidCases(dominatorTree, switchBlock); List<CaseLogicalConstruct> orderedCaseConstructs = new List<CaseLogicalConstruct>(); PairList<List<int>, CFGBlockLogicalConstruct> labelsToCFGSuccessorsList = new PairList<List<int>, CFGBlockLogicalConstruct>(); foreach (KeyValuePair<CFGBlockLogicalConstruct, List<int>> cfgSuccessorToLabelsPair in cfgSuccessorToLabelsMap) { ILogicalConstruct successor; HashSet<ISingleEntrySubGraph> dominatedNodes; if (LogicalFlowUtilities.TryGetParentConstructWithGivenParent(cfgSuccessorToLabelsPair.Key, parentConstruct, out successor) && validCaseEntryToDominatedNodesMap.TryGetValue(successor, out dominatedNodes)) { CaseLogicalConstruct newCaseConstruct = new CaseLogicalConstruct(successor); newCaseConstruct.CaseNumbers.AddRange(cfgSuccessorToLabelsPair.Value); newCaseConstruct.Body.UnionWith(dominatedNodes.Cast<ILogicalConstruct>()); newCaseConstruct.AttachCaseConstructToGraph(); orderedCaseConstructs.Add(newCaseConstruct); } else { labelsToCFGSuccessorsList.Add(cfgSuccessorToLabelsPair.Value, cfgSuccessorToLabelsPair.Key); } } CaseLogicalConstruct defaultCase = null; CFGBlockLogicalConstruct defaultCFGSuccessor = GetCFGLogicalConstructFromBlock(switchData.DefaultCase); ILogicalConstruct defaultSuccessor; HashSet<ISingleEntrySubGraph> defaultCaseNodes; if (LogicalFlowUtilities.TryGetParentConstructWithGivenParent(defaultCFGSuccessor, parentConstruct, out defaultSuccessor) && validCaseEntryToDominatedNodesMap.TryGetValue(defaultSuccessor, out defaultCaseNodes)) { defaultCase = new CaseLogicalConstruct(defaultSuccessor); if (HasSuccessors(defaultCaseNodes)) { defaultCase.Body.UnionWith(defaultCaseNodes.Cast<ILogicalConstruct>()); } defaultCase.AttachCaseConstructToGraph(); } SwitchLogicalConstruct theSwitch = SwitchLogicalConstruct.GroupInSwitchConstruct(switchBlock, orderedCaseConstructs, labelsToCFGSuccessorsList, defaultCase, defaultCFGSuccessor); UpdateDominatorTree(dominatorTree, theSwitch); }
private SwitchLogicalConstruct(CFGBlockLogicalConstruct entry, ICollection<CaseLogicalConstruct> body, PairList<List<int>, CFGBlockLogicalConstruct> nonDominatedCFGSuccessors, CaseLogicalConstruct defaultCase, CFGBlockLogicalConstruct defaultCFGSuccessor) { this.SwitchConditionExpression = entry.LogicalConstructExpressions[0]; this.DefaultCase = defaultCase; this.DefaultCFGSuccessor = defaultCFGSuccessor; this.NonDominatedCFGSuccessors = nonDominatedCFGSuccessors; FillCasesArray(body); this.Entry = entry; RedirectChildrenToNewParent(GetBodyCollection()); if (entry.CFGSuccessors.Contains(entry)) { this.AddToPredecessors(entry); this.AddToSuccessors(entry); } }
protected float critDamagePct; //Default = 2... add with runes/items (change with yasuo's passive) public Stats() { for (var i = 0; i < stats.Length; i++) stats[i] = new PairList<int, float>(); updatedHealth = false; goldPerSecond = 0; healthPerLevel = 0; manaPerLevel = 0; adPerLevel = 0; armorPerLevel = 0; magicArmorPerLevel = 0; hp5RegenPerLevel = 0; mp5RegenPerLevel = 0; movementSpeedPercentageModifier = 0; baseMovement = 0; baseAttackSpeed = 0.625f; spellCostReduction = 0; critDamagePct = 2; }
/// <summary> /// Loads tile data /// </summary> public static void Load() { tileTypes = new PairList<string,bool?>(); try { using (StreamReader read = new StreamReader(directory + "\\Data")) { JSONParser parser = new JSONParser(read.ReadToEnd()); foreach (PairList<string, object> collection in parser.Objects) foreach (PairListNode<string, object> element in collection) if (element.Key.Equals("Tiles")) foreach (string tile in element.Value as SimpleList<object>) { string[] details = tile.Split(splitter); tileTypes.Add(details[0], details[1] == "null" ? null : (bool?) bool.Parse(details[1])); } } } catch (Exception) { } }
/// <summary> /// Constructor /// </summary> /// <param name="data">JSON data list</param> public Status(PairList<string, object> data) { name = data[0].Key; data = data[0].Value as PairList<string, object>; foreach (PairListNode<string, object> element in data) if (element.Key.Equals("Stun")) stunDuration = int.Parse(element.Value.ToString()); else if (element.Key.Equals("SlowD")) slowDuration = int.Parse(element.Value.ToString()); else if (element.Key.Equals("SlowM")) slowMultiplier = int.Parse(element.Value.ToString()); else if (element.Key.Equals("SlowB")) slowBonus = int.Parse(element.Value.ToString()); else if (element.Key.Equals("ExtraD")) extraDamageDuration = int.Parse(element.Value.ToString()); else if (element.Key.Equals("ExtraM")) extraDamageMultiplier = int.Parse(element.Value.ToString()); else if (element.Key.Equals("ExtraB")) extraDamageBonus = int.Parse(element.Value.ToString()); else if (element.Key.Equals("DOTD")) dotDuration = int.Parse(element.Value.ToString()); else if (element.Key.Equals("DOTF")) dotFrameDamage = int.Parse(element.Value.ToString()); else if (element.Key.Equals("DOTM")) dotMoveDamage = int.Parse(element.Value.ToString()); else if (element.Key.Equals("FearC")) fearChance = int.Parse(element.Value.ToString()); else if (element.Key.Equals("FearD")) fearDuration = int.Parse(element.Value.ToString()); }
public PairList<byte, List<int>> getUpdatedStats() { var ret = new PairList<byte, List<int>>(); lock (updatedStats) { foreach (var blocks in updatedStats) { var retStats = new List<int>(); foreach (var stat in blocks.Item2) retStats.Add(stat); ret.Add(blocks.Item1, retStats); } } return ret; }
private void AddPairs(G2Protocol protocol, G2Frame sync, byte name, PairList pairs) { if (pairs != null && pairs.Count > 0) protocol.WritePacket(sync, name, pairs.ToBytes()); }
private static void ReadPairListMap(ref Dictionary<int, PairList> map, SyncPacket sync, G2Header child) { if (map == null) map = new Dictionary<int, PairList>(); int id = 0; PairList list = new PairList(); foreach (var sub in G2Protocol.EnumerateChildren(child)) if (sub.Name == ChildPacket_ThreadID) id = BitConverter.ToInt32(sub.Data, sub.PayloadPos); else if (sub.Name == ChildPacket_PairList) list = PairList.FromBytes(sub.Data, sub.PayloadPos, sub.PayloadSize); map[id] = list; }
private void CheckCollisions(PairList<ICollidable> collisions) { if (!IsDivided() && Objects.Count > 1 && PrimaryCount > 0) { for (var i = 0; i < Objects.Count - 1; i++) { for (var j = i + 1; j < Objects.Count; j++) { if (!Objects[i].Primary && !Objects[j].Primary) continue; if (!Objects[i].Enabled || !Objects[j].Enabled) continue; if (!Objects[i].Shape.Intersects(Objects[j].Shape)) continue; collisions.Add(Objects[i], Objects[j]); } } } else { if (Children != null) for (int i = 0; i < Children.Length; i++) { Children[i].CheckCollisions(collisions); } } }
public OrderByClause(PairList<Expression, OrderDirection> expressionToOrderMap, IEnumerable<Instruction> instructions) : base(instructions) { this.ExpressionToOrderDirectionMap = expressionToOrderMap; }
public PairList<byte, List<int>> getAllStats() { var toReturn = new PairList<byte, List<int>>(); for (byte i = 0; i < 5; ++i) { foreach (var kv in stats[i]) { if (!toReturn.ContainsKey((byte)(1 << i))) toReturn.Add((byte)(1 << i), new List<int>()); toReturn[(byte)(1 << i)].Add(kv.Item1); } } return toReturn; }
public override Expression CloneExpressionOnly() { PairList<Expression, OrderDirection> collectionClone = new PairList<Expression, OrderDirection>(this.ExpressionToOrderDirectionMap.Select(pair => new KeyValuePair<Expression, OrderDirection>(pair.Key.CloneExpressionOnly(), pair.Value))); return new OrderByClause(collectionClone, null); }
private void InitializeCities() { nationCity = new PairList<string, string>(); // Argentina nationCity.Add("Argentina", "Boca"); nationCity.Add("Argentina", "Buenos Aires"); // England nationCity.Add("England", "London"); nationCity.Add("England", "Birmingham"); nationCity.Add("England", "Liverpool"); nationCity.Add("England", "Manchester"); // Brazil nationCity.Add("Brazil", "Rio de Janeiro"); nationCity.Add("Brazil", "Sao Paulo"); // Canada nationCity.Add("Canada", "Toronto"); nationCity.Add("Canada", "Montreal"); nationCity.Add("Canada", "Vancouver"); nationCity.Add("Canada", "Calgary"); nationCity.Add("Canada", "Winnipeg"); nationCity.Add("Canada", "Ottawa"); nationCity.Add("Canada", "Halifax"); nationCity.Add("Canada", "Quebec"); nationCity.Add("Canada", "Thunder Bay"); nationCity.Add("Canada", "Regina"); nationCity.Add("Canada", "Scarborough"); nationCity.Add("Canada", "Mississauga"); nationCity.Add("Canada", "Edmonton"); nationCity.Add("Canada", "Hamilton"); nationCity.Add("Canada", "Burlington"); nationCity.Add("Canada", "London"); nationCity.Add("Canada", "Niagara Falls"); nationCity.Add("Canada", "Windsor"); // Iceland nationCity.Add("Iceland", "Reykjavik"); nationCity.Add("Iceland", "Kopavogur"); // Denmark nationCity.Add("Denmark", "Copenhagen"); // USA nationCity.Add("USA", "New York"); nationCity.Add("USA", "Boston"); nationCity.Add("USA", "Los Angeles"); }
public PairList<ICollidable> GetCollisions() { var Collisions = new PairList<ICollidable>(); CheckCollisions(Collisions); return Collisions; }