public bool Equals(PairEmissiveDiffuse textures)
 {
     if ((this.diffusePath == textures.diffusePath) && (this.emissivePath == textures.emissivePath) && (this.defaultEmissive.SequenceEqual(textures.defaultEmissive)) && (this.defaultDiffuse.SequenceEqual(textures.defaultDiffuse)))
     {
         return(true);
     }
     else
     {
         return(false);
     }
 }