示例#1
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 public SwooshPainter(Direction direction,
                      PainterDelegate painter,
                      int eventual_x, int y, int alpha)
 {
     this.y          = y;
     this.eventual_x = eventual_x;
     this.direction  = direction;
     this.painter    = painter;
     this.alpha      = alpha;
 }
示例#2
0
		public SwooshPainter (Direction direction,
				      PainterDelegate painter,
				      int eventual_x, int y, int alpha)
		{
			this.y = y;
			this.eventual_x = eventual_x;
			this.direction = direction;
			this.painter = painter;
			this.alpha = alpha;
		}
示例#3
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 public static void Remove(Layer layer, PainterDelegate painter)
 {
     layers[(int)layer].Remove (painter);
 }
示例#4
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 public static void Prepend(Layer layer, PainterDelegate painter)
 {
     layers[(int)layer].Insert (0, painter);
 }
示例#5
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 public static void Add(Layer layer, PainterDelegate painter)
 {
     layers[(int)layer].Add (painter);
 }
示例#6
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 public static void Remove(Layer layer, PainterDelegate painter)
 {
     layers[(int)layer].Remove(painter);
 }
示例#7
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 public static void Add(Layer layer, PainterDelegate painter)
 {
     layers[(int)layer].Add(painter);
 }
示例#8
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 public static void Prepend(Layer layer, PainterDelegate painter)
 {
     layers[(int)layer].Insert(0, painter);
 }