public DrawableMatte(Double x, Double y, PaintMethod paintMethod)
			: base(AssemblyHelper.CreateInstance(Types.DrawableMatte, new Type[] {typeof(Double), typeof(Double), Types.PaintMethod}, x, y, paintMethod))
		{
		}
示例#2
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 /// <summary>
 /// Applies the DrawableAlpha operation to the <see cref="Drawables" />.
 /// </summary>
 /// <param name="x">The X coordinate.</param>
 /// <param name="y">The Y coordinate.</param>
 /// <param name="paintMethod">The paint method to use.</param>
 /// <returns>The <see cref="Drawables" /> instance.</returns>
 public IDrawables <QuantumType> Alpha(double x, double y, PaintMethod paintMethod)
 {
     _drawables.Add(new DrawableAlpha(x, y, paintMethod));
     return(this);
 }
示例#3
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 public void Alpha(double x, double y, PaintMethod paintMethod) => _nativeInstance.Alpha(x, y, paintMethod);
示例#4
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 public void Color(double x, double y, PaintMethod paintMethod) => _nativeInstance.Color(x, y, paintMethod);
示例#5
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 public void DrawMatte(double x, double y, PaintMethod method)
 {
     MagickWandApi.DrawMatte(Wand, x, y, method);
 }
示例#6
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 ///<summary>
 /// Creates a new DrawableOpacity instance.
 ///</summary>
 ///<param name="x">The X coordinate.</param>
 ///<param name="y">The Y coordinate.</param>
 ///<param name="paintMethod">The paint method to use.</param>
 public DrawableOpacity(double x, double y, PaintMethod paintMethod)
 {
   X = x;
   Y = y;
   PaintMethod = paintMethod;
 }
示例#7
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 public void Color(double x, double y, PaintMethod paintMethod)
 {
   IntPtr exception = IntPtr.Zero;
   #if ANYCPU
   if (NativeLibrary.Is64Bit)
   #endif
   #if WIN64 || ANYCPU
   NativeMethods.X64.DrawingWand_Color(Instance, x, y, (UIntPtr)paintMethod, out exception);
   #endif
   #if ANYCPU
   else
   #endif
   #if !WIN64 || ANYCPU
   NativeMethods.X86.DrawingWand_Color(Instance, x, y, (UIntPtr)paintMethod, out exception);
   #endif
   CheckException(exception);
 }
示例#8
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 /// <summary>
 /// Adds a new instance of the <see cref="DrawableColor" /> class to the <see cref="Drawables" />.
 /// </summary>
 /// <param name="x">The X coordinate.</param>
 /// <param name="y">The Y coordinate.</param>
 /// <param name="paintMethod">The paint method to use.</param>
 /// <returns>The <see cref="Drawables" /> instance.</returns>
 public Drawables Color(double x, double y, PaintMethod paintMethod)
 {
     _Drawables.Add(new DrawableColor(x, y, paintMethod));
     return(this);
 }
示例#9
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 public void Alpha(double x, double y, PaintMethod paintMethod)
 {
   _NativeInstance.Alpha(x, y, paintMethod);
 }
示例#10
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 public void Color(double x, double y, PaintMethod paintMethod)
 {
   _NativeInstance.Color(x, y, paintMethod);
 }
示例#11
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 /// <summary>
 /// Creates a new DrawableOpacity instance.
 /// </summary>
 /// <param name="x">The X coordinate.</param>
 /// <param name="y">The Y coordinate.</param>
 /// <param name="paintMethod">The paint method to use.</param>
 public Drawables Alpha(double x, double y, PaintMethod paintMethod)
 {
   _Drawables.Add(new DrawableAlpha(x, y, paintMethod));
   return this;
 }
示例#12
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 /// <summary>
 /// Creates a new DrawableColor instance.
 /// </summary>
 /// <param name="x">The X coordinate.</param>
 /// <param name="y">The Y coordinate.</param>
 /// <param name="paintMethod">The paint method to use.</param>
 public Drawables Color(double x, double y, PaintMethod paintMethod)
 {
   _Drawables.Add(new DrawableColor(x, y, paintMethod));
   return this;
 }
示例#13
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 ///<summary>
 /// Creates a new DrawableOpacity instance.
 ///</summary>
 ///<param name="x">The X coordinate.</param>
 ///<param name="y">The Y coordinate.</param>
 ///<param name="paintMethod">The paint method to use.</param>
 public DrawableOpacity(double x, double y, PaintMethod paintMethod)
 {
     X           = x;
     Y           = y;
     PaintMethod = paintMethod;
 }
示例#14
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 /// <summary>
 /// Initializes a new instance of the <see cref="DrawableColor"/> class.
 /// </summary>
 /// <param name="x">The X coordinate.</param>
 /// <param name="y">The Y coordinate.</param>
 /// <param name="paintMethod">The paint method to use.</param>
 public DrawableColor(double x, double y, PaintMethod paintMethod)
 {
     X           = x;
     Y           = y;
     PaintMethod = paintMethod;
 }
示例#15
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 /// <summary>
 /// Initializes a new instance of the <see cref="DrawableColor"/> class.
 /// </summary>
 /// <param name="x">The X coordinate.</param>
 /// <param name="y">The Y coordinate.</param>
 /// <param name="paintMethod">The paint method to use.</param>
 public DrawableColor(double x, double y, PaintMethod paintMethod)
 {
   X = x;
   Y = y;
   PaintMethod = paintMethod;
 }
示例#16
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 /// <summary>
 /// Initializes a new instance of the <see cref="DrawableAlpha"/> class.
 /// </summary>
 /// <param name="x">The X coordinate.</param>
 /// <param name="y">The Y coordinate.</param>
 /// <param name="paintMethod">The paint method to use.</param>
 public DrawableAlpha(double x, double y, PaintMethod paintMethod)
 {
     X           = x;
     Y           = y;
     PaintMethod = paintMethod;
 }
示例#17
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 public DrawableColor(Double x, Double y, PaintMethod paintMethod)
     : base(AssemblyHelper.CreateInstance(Types.DrawableColor, new Type[] { typeof(Double), typeof(Double), Types.PaintMethod }, x, y, paintMethod))
 {
 }
示例#18
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 /// <summary>
 /// Adds a new instance of the <see cref="DrawableAlpha" /> class to the <see cref="Drawables" />.
 /// </summary>
 /// <param name="x">The X coordinate.</param>
 /// <param name="y">The Y coordinate.</param>
 /// <param name="paintMethod">The paint method to use.</param>
 /// <returns>The <see cref="Drawables" /> instance.</returns>
 public Drawables Alpha(double x, double y, PaintMethod paintMethod)
 {
     _Drawables.Add(new DrawableAlpha(x, y, paintMethod));
     return(this);
 }
示例#19
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 /// <summary>
 /// Initializes a new instance of the <see cref="DrawableAlpha"/> class.
 /// </summary>
 /// <param name="x">The X coordinate.</param>
 /// <param name="y">The Y coordinate.</param>
 /// <param name="paintMethod">The paint method to use.</param>
 public DrawableAlpha(double x, double y, PaintMethod paintMethod)
 {
   X = x;
   Y = y;
   PaintMethod = paintMethod;
 }