示例#1
0
 protected override void PAGE_NEXT()
 {
     do
     {
         base.PAGE_NEXT();
         Refresh();
     }while (Contents[0] == null && Page != 0);
     PageChangeEventHandler?.Invoke(this, new PageInfo(Page, false));
 }
示例#2
0
            public override void ModeChangeEvent(object sender, Enum e)
            {
                base.ModeChangeEvent(sender, e);
                if (e.GetType() == typeof(IGM_LGSG.Mode))
                {
                    Save = e.HasFlag(IGM_LGSG.Mode.Save);
                    if (e.HasFlag(IGM_LGSG.Mode.Game) && e.HasFlag(IGM_LGSG.Mode.Choose))
                    {
                        if (e.HasFlag(IGM_LGSG.Mode.Slot1))
                        {
                            Slot = 0;
                        }
                        else
                        {
                            Slot = 1;
                        }
                        int total = Count - ExtraCount;

                        int r = 0;
                        for (byte i = 0; i < total; i++)
                        {
                            ((GameBlock)ITEM[i, 0]).Refresh(i, Saves.FileList?[Slot, i]);

                            if (r < Contents.Length)
                            {
                                Contents[r++] = Saves.FileList?[Slot, i];
                            }
                        }
                        Show();
                        Refresh();

                        if (first)
                        {
                            PageChangeEventHandler?.Invoke(this, new PageInfo(Page, false));
                            ITEM[0, 0].Show();
                            ITEM[1, 0].Show();
                            ITEM[2, 0].Show();
                            first = false;
                        }
                    }
                    else
                    {
                        Hide();
                    }
                }
            }
示例#3
0
            public override void ModeChangeEvent(object sender, Enum e)
            {
                base.ModeChangeEvent(sender, e);
                if (e.GetType() != typeof(IGMLoadSaveGame.Mode))
                {
                    return;
                }
                Save = e.HasFlag(IGMLoadSaveGame.Mode.Save);
                if (e.HasFlag(IGMLoadSaveGame.Mode.Game) && e.HasFlag(IGMLoadSaveGame.Mode.Choose))
                {
                    Slot = e.HasFlag(IGMLoadSaveGame.Mode.Slot1) ? (byte)0 : (byte)1;
                    var total = Count - ExtraCount;

                    var r = 0;
                    for (byte i = 0; i < total; i++)
                    {
                        ((GameBlock)ITEM[i, 0]).Refresh(i, Saves.FileList?[Slot, i]);

                        if (r < Contents.Length)
                        {
                            Contents[r++] = Saves.FileList?[Slot, i];
                        }
                    }
                    Show();
                    Refresh();

                    if (!_first)
                    {
                        return;
                    }
                    PageChangeEventHandler?.Invoke(this, new PageInfo(Page));
                    ITEM[0, 0].Show();
                    ITEM[1, 0].Show();
                    ITEM[2, 0].Show();
                    _first = false;
                }
                else
                {
                    Hide();
                }
            }