public void CleanClientPackets()
        {
            foreach (var packet in ClientPacketsToClean)
            {
                PacketObjPool.Return(packet);
            }

            ClientPacketsToClean.Clear();
        }
        private void ClientReceivedPacket(byte[] rawData)
        {
            try
            {
                var packet = MyAPIGateway.Utilities.SerializeFromBinary <Packet>(rawData);
                if (packet == null)
                {
                    Log.Line($"ClientReceivedPacket null packet");
                    return;
                }

                var packetSize = rawData.Length;
                var report     = Reporter.ReportPool.Get();
                report.Receiver   = NetworkReporter.Report.Received.Client;
                report.PacketSize = packetSize;
                Reporter.ReportData[packet.PType].Add(report);
                var packetObj = PacketObjPool.Get();
                packetObj.ErrorPacket.RecievedTick = Tick;
                packetObj.Packet = packet; packetObj.PacketSize = packetSize; packetObj.Report = report;
                ProccessClientPacket(packetObj);
            }
            catch (Exception ex) { Log.Line($"Exception in ClientReceivedPacket: {ex}"); }
        }
示例#3
0
        internal void PurgeAll()
        {
            PurgedAll = true;
            FutureEvents.Purge((int)Tick);


            foreach (var comp in CompsToStart)
            {
                if (comp?.Platform != null)
                {
                    CloseComps(comp.MyCube);
                }
            }

            foreach (var readd in CompReAdds)
            {
                if (!readd.Ai.Closed)
                {
                    readd.Ai.AiForceClose();
                }
                if (readd.Comp?.Platform != null)
                {
                    CloseComps(readd.Comp.MyCube);
                }
            }

            foreach (var comp in CompsDelayed)
            {
                if (comp?.Platform != null)
                {
                    CloseComps(comp.MyCube);
                }
            }

            foreach (var gridAi in DelayedAiClean)
            {
                if (!gridAi.Closed)
                {
                    gridAi.AiForceClose();
                }
            }

            PlatFormPool.Clean();
            CompsToStart.ClearImmediate();
            DelayedAiClean.ClearImmediate();

            CompsDelayed.Clear();
            CompReAdds.Clear();
            GridAiPool.Clean();


            PurgeTerminalSystem(this);
            HudUi.Purge();
            TerminalMon.Purge();
            foreach (var reports in Reporter.ReportData.Values)
            {
                foreach (var report in reports)
                {
                    report.Clean();
                    Reporter.ReportPool.Return(report);
                }
                reports.Clear();
            }
            Reporter.ReportData.Clear();
            Reporter.ReportPool.Clean();

            PacketsToClient.Clear();
            PacketsToServer.Clear();

            AcqManager.Clean();

            CleanSounds(true);

            foreach (var e in Emitters)
            {
                e.StopSound(true);
            }
            foreach (var e in Av.HitEmitters)
            {
                e.StopSound(true);
            }
            foreach (var e in Av.FireEmitters)
            {
                e.StopSound(true);
            }
            foreach (var e in Av.TravelEmitters)
            {
                e.StopSound(true);
            }

            Emitters.Clear();
            Av.HitEmitters.Clear();
            Av.FireEmitters.Clear();
            Av.TravelEmitters.Clear();

            foreach (var item in EffectedCubes)
            {
                var cubeid     = item.Key;
                var blockInfo  = item.Value;
                var functBlock = blockInfo.FunctBlock;

                if (functBlock == null || functBlock.MarkedForClose)
                {
                    _effectPurge.Enqueue(cubeid);
                    continue;
                }

                functBlock.EnabledChanged -= ForceDisable;
                functBlock.Enabled         = blockInfo.FirstState;
                functBlock.SetDamageEffect(false);
                if (HandlesInput)
                {
                    functBlock.AppendingCustomInfo -= blockInfo.AppendCustomInfo;
                }
                _effectPurge.Enqueue(cubeid);
            }

            while (_effectPurge.Count != 0)
            {
                EffectedCubes.Remove(_effectPurge.Dequeue());
            }

            Av.Glows.Clear();
            Av.AvShotPool.Clean();

            DeferedUpBlockTypeCleanUp(true);
            BlockTypeCleanUp.Clear();

            foreach (var map in GridToInfoMap.Keys)
            {
                RemoveGridFromMap(map);
            }

            GridToInfoMap.Clear();
            GridMapPool.Clean();

            DirtyGridsTmp.Clear();

            foreach (var structure in WeaponPlatforms.Values)
            {
                foreach (var system in structure.WeaponSystems)
                {
                    system.Value.PreFirePairs.Clear();
                    system.Value.FireWhenDonePairs.Clear();
                    system.Value.FirePerShotPairs.Clear();
                    system.Value.RotatePairs.Clear();
                    system.Value.ReloadPairs.Clear();
                    foreach (var ammo in system.Value.AmmoTypes)
                    {
                        ammo.AmmoDef.Const.PrimeEntityPool?.Clean();
                        ammo.AmmoDef.Const.HitDefaultSoundPairs.Clear();
                        ammo.AmmoDef.Const.HitVoxelSoundPairs.Clear();
                        ammo.AmmoDef.Const.HitShieldSoundPairs.Clear();
                        ammo.AmmoDef.Const.HitFloatingSoundPairs.Clear();
                        ammo.AmmoDef.Const.HitPlayerSoundPairs.Clear();
                        ammo.AmmoDef.Const.TravelSoundPairs.Clear();
                        ammo.AmmoDef.Const.CustomSoundPairs.Clear();
                    }
                }

                structure.WeaponSystems.Clear();
            }
            WeaponPlatforms.Clear();

            foreach (var gridToMap in GridToBlockTypeMap)
            {
                foreach (var map in gridToMap.Value)
                {
                    ConcurrentListPool.Return(map.Value);
                }
                gridToMap.Value.Clear();
                BlockTypePool.Return(gridToMap.Value);
            }
            GridToBlockTypeMap.Clear();

            foreach (var playerGrids in PlayerEntityIdInRange)
            {
                playerGrids.Value.Clear();
            }

            PlayerEntityIdInRange.Clear();
            DirtyGridInfos.Clear();

            DsUtil.Purge();
            DsUtil2.Purge();

            ShootingWeapons.Clear();
            WeaponToPullAmmo.Clear();
            AmmoToPullQueue.Clear();
            ChargingWeaponsIndexer.Clear();
            WeaponsToRemoveAmmoIndexer.Clear();
            ChargingWeapons.Clear();
            Hits.Clear();
            HomingWeapons.Clear();
            GridToMasterAi.Clear();
            Players.Clear();
            IdToCompMap.Clear();
            AllArmorBaseDefinitions.Clear();
            HeavyArmorBaseDefinitions.Clear();
            AllArmorBaseDefinitions.Clear();
            AcquireTargets.Clear();
            LargeBlockSphereDb.Clear();
            SmallBlockSphereDb.Clear();
            AnimationsToProcess.Clear();
            _subTypeIdToWeaponDefs.Clear();
            WeaponDefinitions.Clear();
            SlimsSortedList.Clear();
            _destroyedSlims.Clear();
            _destroyedSlimsClient.Clear();
            _slimHealthClient.Clear();
            _slimsSet.Clear();
            _turretDefinitions.Clear();
            _tmpNearByBlocks.Clear();

            foreach (var av in Av.AvShots)
            {
                av.GlowSteps.Clear();
                Av.AvShotPool.Return(av);
            }
            Av.AvShotPool.Clean();
            Av.AvBarrels1.Clear();
            Av.AvBarrels2.Clear();
            Av.AvShots.Clear();
            Av.HitSounds.Clear();

            foreach (var errorpkt in ClientSideErrorPkt)
            {
                errorpkt.Packet.CleanUp();
            }
            ClientSideErrorPkt.Clear();

            GridEffectPool.Clean();
            GridEffectsPool.Clean();
            BlockTypePool.Clean();
            ConcurrentListPool.Clean();

            TargetInfoPool.Clean();
            PacketObjPool.Clean();

            InventoryMoveRequestPool.Clean();
            WeaponCoreBlockDefs.Clear();
            VanillaIds.Clear();
            VanillaCoreIds.Clear();
            WeaponCoreFixedBlockDefs.Clear();
            WeaponCoreTurretBlockDefs.Clear();
            VoxelCaches.Clear();
            ArmorCubes.Clear();

            foreach (var p in Projectiles.ProjectilePool)
            {
                p.Info?.AvShot?.AmmoEffect?.Stop();
            }

            Projectiles.ShrapnelToSpawn.Clear();
            Projectiles.ShrapnelPool.Clean();
            Projectiles.FragmentPool.Clean();
            Projectiles.ActiveProjetiles.Clear();
            Projectiles.ProjectilePool.Clear();
            Projectiles.HitEntityPool.Clean();
            Projectiles.VirtInfoPool.Clean();

            DbsToUpdate.Clear();
            GridTargetingAIs.Clear();

            DsUtil          = null;
            DsUtil2         = null;
            SlimsSortedList = null;
            Settings        = null;
            StallReporter   = null;
            TerminalMon     = null;
            Physics         = null;
            Camera          = null;
            Projectiles     = null;
            TrackingAi      = null;
            UiInput         = null;
            TargetUi        = null;
            Placer          = null;
            TargetGps       = null;
            SApi.Unload();
            SApi                = null;
            Api                 = null;
            ApiServer           = null;
            Reporter            = null;
            WeaponDefinitions   = null;
            AnimationsToProcess = null;
            ProjectileTree.Clear();
            ProjectileTree     = null;
            Av                 = null;
            HudUi              = null;
            AllDefinitions     = null;
            SoundDefinitions   = null;
            ActiveCockPit      = null;
            ActiveControlBlock = null;
            ControlledEntity   = null;
            TmpStorage         = null;
        }
        private void ProccessServerPacket(byte[] rawData)
        {
            var packet = MyAPIGateway.Utilities.SerializeFromBinary <Packet>(rawData);

            if (packet == null)
            {
                return;
            }

            var packetSize = rawData.Length;

            var report = Reporter.ReportPool.Get();

            report.Receiver   = NetworkReporter.Report.Received.Server;
            report.PacketSize = packetSize;
            Reporter.ReportData[packet.PType].Add(report);

            var packetObj = PacketObjPool.Get();

            packetObj.ErrorPacket.RecievedTick = Tick;
            packetObj.Packet = packet; packetObj.PacketSize = packetSize; packetObj.Report = report;

            switch (packetObj.Packet.PType)
            {
            case PacketType.ClientMouseEvent: {
                ServerClientMouseEvent(packetObj);
                break;
            }

            case PacketType.ActiveControlUpdate: {
                ServerActiveControlUpdate(packetObj);
                break;
            }

            case PacketType.FakeTargetUpdate: {
                ServerFakeTargetUpdate(packetObj);
                break;
            }

            case PacketType.AmmoCycleRequest: {
                ServerAmmoCycleRequest(packetObj);
                break;
            }

            case PacketType.ReticleUpdate: {
                ServerReticleUpdate(packetObj);
                break;
            }

            case PacketType.PlayerControlRequest:
            {
                ServerPlayerControlRequest(packetObj);
                break;
            }

            case PacketType.ClientAiAdd:
            case PacketType.ClientAiRemove: {
                ServerClientAiExists(packetObj);
                break;
            }

            case PacketType.OverRidesUpdate: {
                ServerOverRidesUpdate(packetObj);
                break;
            }

            case PacketType.RequestMouseStates: {
                ServerRequestMouseStates(packetObj);
                break;
            }

            case PacketType.RequestShootUpdate: {
                ServerRequestShootUpdate(packetObj);
                break;
            }

            case PacketType.FixedWeaponHitEvent: {
                ServerFixedWeaponHitEvent(packetObj);
                break;
            }

            case PacketType.RequestSetRof:
            case PacketType.RequestSetGuidance:
            case PacketType.RequestSetOverload:
            case PacketType.RequestSetRange:
            case PacketType.RequestSetDps:
            {
                ServerUpdateSetting(packetObj);
                break;
            }

            case PacketType.FocusUpdate:
            case PacketType.FocusLockUpdate:
            case PacketType.NextActiveUpdate:
            case PacketType.ReleaseActiveUpdate: {
                ServerFocusUpdate(packetObj);
                break;
            }

            case PacketType.ProblemReport: {
                ServerRequestReport(packetObj);
                break;
            }

            case PacketType.TerminalMonitor: {
                ServerTerminalMonitor(packetObj);
                break;
            }

            default:
                packetObj.Report.PacketValid = false;
                Reporter.ReportData[PacketType.Invalid].Add(packetObj.Report);
                break;
            }

            if (!packetObj.Report.PacketValid)
            {
                Log.LineShortDate(packetObj.ErrorPacket.Error, "net");
            }

            PacketObjPool.Return(packetObj);
        }